Bifrost Bootcamp 5.2 - Basics of particle simulation @Autodesk_Maya
Bifrost Bootcamp 5.2 - Basics of particle simulation  @Autodesk_Maya
Uploaded September 2023 | Updated September 2026, 2 weeks ago
Jason covers the particle solver in Bifrost. Part of a 10-lesson workshop for aspiring technical artists. Expand this description for download links and more.

00:00 - Intro
00:51 - Bringing in the geo
01:20 - "Basic" particles graph
01:50 - Providing the particle source
03:15 - Adding collider
04:00 - Source particles explainer
09:45 - Solver settings explainer
14:10 - Adding influences
16:45 - Post simulation adjustment
20:15 - Adding another collider
28:15 - Caching

Download the scenes, compounds, slides, lesson plans and other files to follow along or adapt for your own curriculum: areadownloads.autodesk.com/wdm/maya/bifrost_bootcamp_lesson_5_files.zip
Bifrost Bootcamp 5.2 - Basics of particle simulationAutodesk Media and Entertainment Community Talks(NEW for Maya 2023) Interactive Poly Booleans Demo PreviewBring the power of Bifrost into USD using Dynamic Payloads!Bifrost Bootcamp 6.4 - Explosions in games via USDAnimating your first walk cycle - Part 2: Keyframing the major leg posesDYK you can build reusable rigs with Bifrost?  #autodeskmaya #rigging #3danimation #tutorial #tipsAn introduction to Smart Bevel in Maya 2027Intro to LookdevX: Basic WorkflowGo with the Flow - Organic modeling with Volume booleans and Flow3D Creature Texturing for games in Substance Painter and Unity - Lesson 1 / 17Animating your first walk cycle - Part 6 (Finale): Animating accessories
Maya Learning Channel |

Bifrost Bootcamp 5.2 - Basics of particle simulation

SHARE TO X SHARE TO REDDIT SHARE TO FACEBOOK WALLPAPER