Bevy & Rust Star Wars Scene - How it Works @Tantandev
Bevy & Rust Star Wars Scene - How it Works  @Tantandev
Uploaded November 2023 | Updated September 2026, 2 weeks ago
BEVY and RUST + Star Wars = epic. This is a code breakdown / walk through of this project I built in 1 hour using Bevy and Rust.
Everything from laser shooting walkers + xwing to procedual world generation to heightmap rendering shader.

PROJECT SOURCE CODE:
github.com/TanTanDev/not_star_wars.git

VIDEO OF ME BUILDING THIS PROJECT in 1 hour no commentary:
youtu.be/poyTZE8exb0?feature=shared

MILESTONE TIMESTAMPS:
0:00 what we building
0:30 lasers
3:07 procedural generation
5:23 terrain shader
6:58 vertex shader: heightmap
7:35 fragment shader: texturing
8:25 walker + cliff movement
8:43 bevy settings
9:08 project secrets exposed

My discord group:
discord.gg/9P8QSYf

Want to support me?
⁍ Patreon: patreon.com/Tantandev
⁍ Monero: 43Ktj1Bd4Nkaj4fdx6nPvBZkJewcPjxPB9nafnepM7SdGtcU6rhpxyLiV9w3k92rE1UqHTr4BNqe2ScsK1eEENvZDC3W1ur

#gamedev #rustlang #bevyengine
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Tantan |

Bevy & Rust Star Wars Scene - How it Works

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