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Blender | BETTER UV PACKING! - Blender Today LIVE #223 @BlenderOfficial | Uploaded 1 year ago | Updated 1 day ago
Changelog and Q&A https://blender.community/c/today/9G34/

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Animation
* Animation: Add duration display to frame range settings projects.blender.org/blender/blender/commit/84e170c5 Christoph Lendenfeld
* Animation: Gaussian Smooth operator for Graph Editor projects.blender.org/blender/blender/commit/5d5027db Christoph Lendenfeld
* Animation: Graph Editor - grey out area outside of normalization range projects.blender.org/blender/blender/commit/7775fecb Christoph Lendenfeld
* Animation: Auto frame curves Y extents when hitting normalize projects.blender.org/blender/blender/commit/7e940f18 Christoph Lendenfeld
* Animation: Insert Keyframe only on active FCurve projects.blender.org/blender/blender/commit/be733c24 Christoph Lendenfeld
* Animation: Weight Paint select more/less for faces projects.blender.org/blender/blender/commit/0187943a Christoph Lendenfeld
* Animation: Weight Paint select more/less for vertices projects.blender.org/blender/blender/commit/0d1a0cb4 Christoph Lendenfeld
* Bone relation lines: optionally draw between bone heads projects.blender.org/blender/blender/commit/45c1deac Sybren A. Stüvel

Build
* Build: changes needed to build on FreeBSD projects.blender.org/blender/blender/commit/0e6cc4f8 Shane Ambler
* Replace install-deps bash script by a python one, and only handle distro packages. projects.blender.org/blender/blender/commit/8785862e Bastien Montagne

Compositor
* Realtime Compositor: Implement Anti-Aliasing node projects.blender.org/blender/blender/commit/2f4a7d67 Omar Emara

Cycles
* Cycles: build Light Tree in parallel projects.blender.org/blender/blender/commit/23c5e069 Weizhen Huang
* Refactor Light Tree to improve readability and efficiency projects.blender.org/blender/blender/commit/17c8e0d3 Weizhen Huang

Geometry Nodes
* Geometry Nodes: Simplify retrieval of node dependencies projects.blender.org/blender/blender/commit/cbb81388 Hans Goudey
* Geometry Nodes: Copy cached no loose edge status in realize instances projects.blender.org/blender/blender/commit/00bb30c0 Hans Goudey
* Geometry Nodes: Tag no loose edges after curve to mesh node projects.blender.org/blender/blender/commit/63689e47 Hans Goudey
* Geometry Nodes: Slightly improve curve to mesh performance projects.blender.org/blender/blender/commit/52eced3e Hans Goudey

I18n
* Extract asset catalog and asset names and descriptions projects.blender.org/blender/blender/commit/1d43beab Damien Picard
* Translate Node Add menus generated from asset files projects.blender.org/blender/blender/commit/2ce23b06 Damien Picard
* I18n: translate error messages generated with WM_report() and family projects.blender.org/blender/blender/commit/006bc603 Damien Picard

IO
* OBJ: improve UV values merging in the exporter projects.blender.org/blender/blender/commit/05a63e37 Aras Pranckevicius
* PLY: improve UV values merging in the exporter projects.blender.org/blender/blender/commit/7b94e86d Aras Pranckevicius
* Externals/IO: update fast_float.h to latest version projects.blender.org/blender/blender/commit/e1426e63 Aras Pranckevicius

Metal
* Metal: Optimize SSR shader for Apple Silicon projects.blender.org/blender/blender/commit/682cb6ec Jason Fielder

Timeline
* Timeline: draw cache in overlay so that it stays in sync with actually cached data projects.blender.org/blender/blender/commit/7a1f2fd6 Jacques Lucke

Transform
* Transform: expose hardcoded 'Rotate Normals' key projects.blender.org/blender/blender/commit/bb67d4c2 Germano Cavalcante

UI
* UI: Clicking camera icon while rendering should open render window projects.blender.org/blender/blender/commit/439beb20 Remy Fayet
* UI: Noto Emoji Font with Unicode 15.0 Updates projects.blender.org/blender/blender/commit/2215ee93 Harley Acheson
* UI: support the primary clipboard for console & 3D text selection projects.blender.org/blender/blender/commit/3dcd4df7 Campbell Barton
* Separate ColorRamp node name into Color Ramp projects.blender.org/blender/blender/commit/c971adfe Daniel Salazar

USD
* USD import fix: set active mesh color. projects.blender.org/blender/blender/commit/e9db83a7 Michael Kowalski

UV
* UV: Add option to Pack UVs using the xatlas strategy projects.blender.org/blender/blender/commit/e0d05da8 Chris Blackbourn
twitter.com/3DBystedt/status/1639651244812689408
* UV: Add alpaca_rotate variant for improved packing efficiency projects.blender.org/blender/blender/commit/b828641a Chris Blackbourn
BETTER UV PACKING! - Blender Today LIVE #223Simulation Nodes: Making Nodes Come to LifeRapid design iteration: A deep dive in Breachers level editorHYDRA - Blender Today LIVE #233Multiverse of madness - how we render millions of doorsNext Lab Grease Pencil VR - the MPX (mouse, pen & xr) workflow visionBlender Conference 2022 - Day 3 RecapUI IMPROVEMENTS! - Blender Today LIVE #222Grease Pencil 3: A technical deep-dive2024 🚀 Blender Today LIVE #245Technical Simplicity and Creative FreedomUnwrapping a Faster UV Workflow

BETTER UV PACKING! - Blender Today LIVE #223 @BlenderOfficial

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