Uploaded June 2026 | Updated September 2026, 3 weeks ago
Of all the 2D platformers in need of a remake, I’m pretty sure a lot of folks would agree with me when I say that Rayman Legends isn’t one of them.
Originally released for the Wii U and Vita back in 2013, its popularity eventually exploded after releasing on PS4 and Xbox One the following year, and then again as an early Nintendo Switch title via its Definitive edition. Its prestigious reputation has only continued to grow ever since, with many (including myself) pondering why Ubisoft was so hesitant to give us a new entry in the Rayman Origins and Legends lineage developed in the still gorgeous UbiArt engine.
Well, as you’ve no doubt just witnessed as part of PlayStation’s Summer State of Play presentation, Rayman Legends is back - just not in the form you likely expected. Rayman Legends Retold isn’t just a remake, but an out and out retelling of that original game that features the return of four-player co-op, all-new levels, and an entirely fresh 3D art style that aims to bring Legends and the wider universe of Rayman up to date for a modern audience. Like I suspect a lot of people, I was hesitant whether this transition to a 3D aesthetic would benefit the original Rayman Legends that I and so many hold dearly.
Imagine my surprise, then to learn that after getting to play two realms’ worth of levels, Rayman Legends Retold isn’t just shaping up to be brilliant but still very much the platformer I love in both design and spirit. Even if the new art style seems outright purposely designed to be divisive, it already feels great to have what is easily the best incarnation of Ryaman back in peak platforming form.
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Of all the 2D platformers in need of a remake, I’m pretty sure a lot of folks would agree with me when I say that Rayman Legends isn’t one of them.
Originally released for the Wii U and Vita back in 2013, its popularity eventually exploded after releasing on PS4 and Xbox One the following year, and then again as an early Nintendo Switch title via its Definitive edition. Its prestigious reputation has only continued to grow ever since, with many (including myself) pondering why Ubisoft was so hesitant to give us a new entry in the Rayman Origins and Legends lineage developed in the still gorgeous UbiArt engine.
Well, as you’ve no doubt just witnessed as part of PlayStation’s Summer State of Play presentation, Rayman Legends is back - just not in the form you likely expected. Rayman Legends Retold isn’t just a remake, but an out and out retelling of that original game that features the return of four-player co-op, all-new levels, and an entirely fresh 3D art style that aims to bring Legends and the wider universe of Rayman up to date for a modern audience. Like I suspect a lot of people, I was hesitant whether this transition to a 3D aesthetic would benefit the original Rayman Legends that I and so many hold dearly.
Imagine my surprise, then to learn that after getting to play two realms’ worth of levels, Rayman Legends Retold isn’t just shaping up to be brilliant but still very much the platformer I love in both design and spirit. Even if the new art style seems outright purposely designed to be divisive, it already feels great to have what is easily the best incarnation of Ryaman back in peak platforming form.
Subscribe to the All Out Gaming YouTube channel for all our new videos: youtube.com/@AllOutGaming?sub_confirmation=1
Follow us:
All Out Gaming TikTok: tiktok.com/@alloutgaming
All Out Gaming News: allout-gaming.com
All Out Gaming Twitter: twitter.com/alloutgamingx
#gaming #rayman #raymanlegends #ubisoft










