Uploaded August 2023 | Updated September 2026, 6 hours ago
No-commentary gameplay of the map "Bespin (Elite Squadron)" by Teancum for the 2005 game Star Wars: Battlefront II.
If you like the video and my playing style, feel free to leave a thumbs up, write a comment and subscribe to my channel for more videos like this. You'll find the links to the playlist and the mod right below, as well as information on the game and the setting. Thanks for reading and enjoy the video. :)
Information on the Game:
-----------------------------------------
Star Wars: Battlefront II is a first-/third-person shooter set in the Star Wars universe, developed by Pandemic Studios and released by LucasArts on November 1, 2005 on numerous platforms. In this game, two belligerents (e.g. the Republic/Separatists or the Empire/Rebels) clash on a map and battle each other, with players mostly being common soldiers (e.g. battle droids, clones, or stormtroopers). For the first time in the Battlefront series, however, you could play as Jedi, Sith or other heroes and villains in addition to the usual soldier units. It also featured battles in space for the first time.
Battlefront II includes the following game modes:
• Conquest: Both sides must try to capture all of the enemy's command posts to win the game. From these command posts, new troops can be sent into battle. In addition, you must pay attention to the count of your reinforcements, because once it drops to zero, you lose the game.
• Assault: This game mode is similar to the Conquest mode, except that the battle takes place in space rather than on the surface. A team wins when it reaches its point goal that's shown in the top-center by shooting enemy vessels, doing severe damage to the enemy's capital ship from the outside or landing inside its hangar to destroy the vessel from the inside.
• XL: Both sides battle each other until the enemy's reinforcements drop to zero. In this mode, however, the number of units appearing on the map at any one time is greatly increased, hence the name "XL".
• Hunt: Instead of two normal armies made up of soldiers fighting each other, one side consists of the native species (e.g. the Gungans on Naboo or the Wampas on Hoth). The goal of this mode is to kill all enemy units until their reinforcements drop to zero.
• Capture the Flag (CTF): Either one or two flags are placed on the map and teams must collect them and bring them back to their base. Whoever has captured the most flags after a certain amount of time or has captured a specified number of flags first wins.
Further information: battlefront.fandom.com/wiki/Star_Wars:_Battlefront_II
Information on the Setting:
-------------------------------------------
Bespin on Wookieepedia: starwars.fandom.com/wiki/Bespin
Mods and Links:
--------------------------
Star Wars: Battlefront II 2005 playlist: youtube.com/playlist?list=PLSkRtPrJbf7JS8krmmgJpi8twmsSrUfvH
Mods featured in this video:
• Bespin (Elite Squadron) v1.0: moddb.com/mods/star-wars-conversions/addons/bespin-elite-squadron-v101
• Star Wars Battlefront II Remastered (swbf2 remaster 1.5 r2): moddb.com/mods/star-wars-battlefront-ii-full-hd-interface/downloads/swbf2-remaster-1-5
Technical Information:
-------------------------------------
Recorded with OBS in 1080p and 60 frames per second as .mkv file with AMD HW H.265 (HEVC) encoder and quality setting CQP 15. Edited and rendered with DaVinci Resolve 18.5 in .mp4 format, 1080p 60fps and automatic best quality using the H.265 codec. #battlefront2 #mods #nocommentary
No-commentary gameplay of the map "Bespin (Elite Squadron)" by Teancum for the 2005 game Star Wars: Battlefront II.
If you like the video and my playing style, feel free to leave a thumbs up, write a comment and subscribe to my channel for more videos like this. You'll find the links to the playlist and the mod right below, as well as information on the game and the setting. Thanks for reading and enjoy the video. :)
Information on the Game:
-----------------------------------------
Star Wars: Battlefront II is a first-/third-person shooter set in the Star Wars universe, developed by Pandemic Studios and released by LucasArts on November 1, 2005 on numerous platforms. In this game, two belligerents (e.g. the Republic/Separatists or the Empire/Rebels) clash on a map and battle each other, with players mostly being common soldiers (e.g. battle droids, clones, or stormtroopers). For the first time in the Battlefront series, however, you could play as Jedi, Sith or other heroes and villains in addition to the usual soldier units. It also featured battles in space for the first time.
Battlefront II includes the following game modes:
• Conquest: Both sides must try to capture all of the enemy's command posts to win the game. From these command posts, new troops can be sent into battle. In addition, you must pay attention to the count of your reinforcements, because once it drops to zero, you lose the game.
• Assault: This game mode is similar to the Conquest mode, except that the battle takes place in space rather than on the surface. A team wins when it reaches its point goal that's shown in the top-center by shooting enemy vessels, doing severe damage to the enemy's capital ship from the outside or landing inside its hangar to destroy the vessel from the inside.
• XL: Both sides battle each other until the enemy's reinforcements drop to zero. In this mode, however, the number of units appearing on the map at any one time is greatly increased, hence the name "XL".
• Hunt: Instead of two normal armies made up of soldiers fighting each other, one side consists of the native species (e.g. the Gungans on Naboo or the Wampas on Hoth). The goal of this mode is to kill all enemy units until their reinforcements drop to zero.
• Capture the Flag (CTF): Either one or two flags are placed on the map and teams must collect them and bring them back to their base. Whoever has captured the most flags after a certain amount of time or has captured a specified number of flags first wins.
Further information: battlefront.fandom.com/wiki/Star_Wars:_Battlefront_II
Information on the Setting:
-------------------------------------------
Bespin on Wookieepedia: starwars.fandom.com/wiki/Bespin
Mods and Links:
--------------------------
Star Wars: Battlefront II 2005 playlist: youtube.com/playlist?list=PLSkRtPrJbf7JS8krmmgJpi8twmsSrUfvH
Mods featured in this video:
• Bespin (Elite Squadron) v1.0: moddb.com/mods/star-wars-conversions/addons/bespin-elite-squadron-v101
• Star Wars Battlefront II Remastered (swbf2 remaster 1.5 r2): moddb.com/mods/star-wars-battlefront-ii-full-hd-interface/downloads/swbf2-remaster-1-5
Technical Information:
-------------------------------------
Recorded with OBS in 1080p and 60 frames per second as .mkv file with AMD HW H.265 (HEVC) encoder and quality setting CQP 15. Edited and rendered with DaVinci Resolve 18.5 in .mp4 format, 1080p 60fps and automatic best quality using the H.265 codec. #battlefront2 #mods #nocommentary
![Ferrari 550 Endurance Race (Event 31) - NFS: Hot Pursuit 2 PS2 - No Commentary Walkthrough #47
This is the 47th part of my no-commentary playthrough covering the World Racing Championship and Hot Pursuit Ultimate Racer modes of the 2002 PlayStation 2 racing game Need for Speed: Hot Pursuit 2, also known as Need for Speed 6. The emulator used is PCSX2 Nightly Release v1.7.4549 (settings are listed below).
If you like the video and my playing style, feel free to leave a thumbs up, write a comment and subscribe to my channel for more videos like this. Youll find the link to the playlist right below. Thanks for reading and enjoy the video. :)
Need for Speed: Hot Pursuit 2 (2002) PLAYLIST: https://www.youtube.com/playlist?list=PLSkRtPrJbf7JO1TIH9GKwNAVCnKFJ-fOw
INFORMATION ON THE GAME:
Need for Speed: Hot Pursuit 2 is a 2002 racing video game, the sixth installment in the Need for Speed series and the sequel to 1998s Need for Speed III: Hot Pursuit. It was developed by EA Black Box for the PlayStation 2, and by EA Seattle for GameCube, Xbox, and Microsoft Windows. It features cars from various high-performance and exotic car manufacturers. Players can compete in races using these cars, or opt to play as a police officer and pursue speeders.
The game features several popular recording artists from its time such as Uncle Kracker, The Humble Brothers and Hot Action Cop. Need for Speed: Hot Pursuit 2 received generally favorable reviews on the PS2 and Xbox, while the PC and GameCube versions received mixed or average reviews, according to review aggregator Metacritic. In 2002, the game was awarded Console Racing Game of the Year at the 6th Annual Interactive Achievement Awards.
Need for Speed: Hot Pursuit 2 is a racing game with an emphasis on evading the police and over-the-top courses featuring lengthy shortcuts. It draws primarily from the gameplay and style of one of its predecessors, Need for Speed III: Hot Pursuit...
FURTHER INFORMATION: https://en.wikipedia.org/wiki/Need_for_Speed:_Hot_Pursuit_2
PCSX2 - DOWNLOAD and SETTINGS:
PCSX2: https://pcsx2.net/
Speed Control
Normal Speed: 100% [60 FPS (NTSC) / 50 FPS (PAL)]
Fast-Forward Speed: 200% [120 FPS (NTSC) / 100 FPS (PAL)]
Slow-MotionSpeed: 50% [30 FPS (NTSC) / 25 FPS (PAL)]
✅ Enable Speed Limiter
System Settings
EE Cycle Rate: 180% (Overclock)
EE Cycle Skipping: Disabled
Affinity Control: Disabled
✅ Enable Multithreaded VU1 (MTVU)
✅ Enable Instant VU1
✅ Enable Cheats
🔲 Enable Host Filesystem
Frame Pacing / Latency Control
Maximum Frame Latency: 2 frames
🔲 Optimal Frame Pacing
🔲 Scale To Host Refresh Rate
GRAPHICS
Renderer: Direct3D 11
Adapter: Graphics Card (AMD Radeon RX 5700 XT)
Display
Fullscreen Mode: Borderless Fullscreen
Aspect Ratio: Widescreen (16:9)
FMV Aspect Ratio: Off (Default)
Bilinear Filtering: Bilinear (Smooth)
Crop: Left: 1px; Top: 1px; Right: 1px; Bottom: 1px
🔲 Enable Widescreen Patches
🔲 Enable No-Interlacing Patches
✅ Anti-Blur
🔲 Integer Scaling
🔲 VSync
🔲 Disable Interlace Offset
🔲 Screen Offsets
🔲 Show Overscan
Rendering
Internal Resolution: 4x Native (~1440p/2K)
Mipmapping: Automatic (Default)
Texture Filtering: Bilinear (PS2)
Trilinear Filtering: Automatic (Default)
Anisotropic Filtering: Off (Default)
Dithering: Unscaled (Default)
Blending Accuracy: Basic (Recommended)
Texture Preloading: Full (Hash Cache)
🔲 Spin GPU During Readbacks
🔲 Spin CPU During Readbacks
Texture Replacement (ALL DEFAULT)
Post-Processing
Sharpening/Anti-Aliasing (ALL DEFAULT)
Filters
✅ Shade Boost - Brightness: 60
GAME PROPERTIES:
Graphics Rendering ✅ Manual Hardware Renderer Fixes
Hardware Fixes Skipdraw Range: 5, 5
Custom .pnach file for 60fps and widescreen patch:
patch=1,EE,20113E2C,extended,2C420001
patch=1,EE,0010e994,word,46011702
patch=1,EE,0032f6ec,word,3f400000
patch=1,EE,0032f850,word,3f2aaaaa
patch=1,EE,0032F6F4,word,3F19999A
patch=1,EE,002CFD64,word,00000040
patch=1,EE,00330188,word,44555555
patch=1,EE,0010EDEC,short,42F0
patch=1,EE,0010EE0C,short,4384
TECHNIAL INFORMATION:
Recorded with the PCSX2 built-in recording feature in 1080p and 60 frames per second as .mkv file with the H.264 codec and a bitrate of 100000 kb/s. Edited and rendered with CapCut at a variable bitrate (VBR) of 60000 kb/s and saved as .mp4 file in original resolution/frames per second. #hotpursuit2 #needforspeed #nocommentary Ferrari 550 Endurance Race (Event 31) - NFS: Hot Pursuit 2 PS2 - No Commentary Walkthrough #47](https://i.ytimg.com/vi/MBA1t449uyg/mqdefault.jpg)









![Fracture Hills (1st Part) - Spyro 2: Riptos Rage! PS1 - Full Game Walkthrough No Commentary #16
This is the 16th part of my no-commentary walkthrough of the 1999 PlayStation 1 game Spyro 2: Riptos Rage!, also known as Spyro 2: Gateway to Glimmer.
If you like the video and my playing style, feel free to leave a thumbs up, write a comment and subscribe to my channel for more videos like this. Youll find the link to the playlist right below. Thanks for reading and enjoy the video. :)
Playlist
https://www.youtube.com/playlist?list=PLSkRtPrJbf7LKWNVxp-ylm0Kxpf2IHepz
Game
Spyro 2: Riptos Rage!, known as Spyro 2: Gateway to Glimmer in PAL regions, is a 1999 platform game developed by Insomniac Games and published by Sony Computer Entertainment for the PlayStation. It is the second game in the main Spyro series. A remake was released as part of the Spyro Reignited Trilogy in 2018.
https://en.wikipedia.org/wiki/Spyro_2:_Ripto%27s_Rage!
Software Used
DuckStation: https://www.duckstation.org/
OBS: https://obsproject.com/
OBS - Settings
Video
• Resolution - 1080p
• Frames per Second - 60
Recording
• Recording Format - Matroska Video (.mkv)
• Video Encoder - AMD HW H.265 (HEVC)
• Audio Encoder - FFmpeg AAC
• Rate Control - CQP
• CQ Level - 15
• Keyframe Interval - 0s
• Preset - Speed
Audio
• Sample Rate - 48kHz
DaVinci Resolve 18.5: https://www.blackmagicdesign.com/products/davinciresolve
DaVinci Resolve - Settings
Video
• Format - MP4
• Codec - H.265
• Encoder - Auto
• [x] Network Optimization
• Resolution - 1920 x 1080 HD
• Frame Rate - 60
• Quality - Automatic (Best)
• Encoding Profile - Main
• Key Frames - Automatic / [x] Frame Reordering
Audio
• Codec - AAC
• Track Date Rate - 320 kb/s
#spyro2 #nocommentary #walkthrough Fracture Hills (1st Part) - Spyro 2: Riptos Rage! PS1 - Full Game Walkthrough No Commentary #16](https://i.ytimg.com/vi/O_Ax0Gj30EA/mqdefault.jpg)