Uploaded January 2026 | Updated September 2026, 8 hours ago
Not a serious video and just for kicks although it may be appreciated by those that like to watch Speccy / C64 tape loading videos without any gameplay.
Amiga IPF Disk set 0207 used for installation. I get a bit confused at Disk 12 as I was expecting Disk 11 not sure what's going on there and confused for a moment with disk numbering of the ipf files. Edit: Disk11 folder is empty as there is no disk named Disk11 (on the workbench).
From memory this game had a notoriously long install process so it was time to see if the memory holds up. Running on a Stock 68000 2Mb Amiga 600HD with the only addition upgrade being an idefix adaptor and software. Sysinfo shown first to make sure the various speeds sit where they should be. interestingly it shows only 5 buffers for Df0 even though workbench itself as 15 during startup.
The game comes on 15 disks and formatted with Old file System to allow the game to work on a Kick 1.3 A500. This had the knock on effect of slower disk reading and seeking. At the end I run the game and die shortly after only to crash when hitting restart. Just like I remember it!!
00:00:00 Boot and SysInfo
00:01:35 Fail on the first go :S
00:02:03 Starting the Installer (Disk 15 - Bootdisk)
00:03:23 Insert Disk 0
00:12:08 Insert Disk 1
00:16:32 Insert Disk 2
00:23:03 Insert Disk 3
00:25:36 Insert Disk 4
00:30:13 Insert Disk 5
00:37:54 Insert Disk 6
00:39:26 Insert Disk 7
00:45:54 Insert Disk 8
00:50:24 Insert Disk 9
00:53:47 Insert Disk 10
01:04:51 Insert Disk 12
No Disk 11 ??
01:10:35 Insert Disk 13
01:15:30 Insert Disk 14
01:20:56 Running the Game
Not a serious video and just for kicks although it may be appreciated by those that like to watch Speccy / C64 tape loading videos without any gameplay.
Amiga IPF Disk set 0207 used for installation. I get a bit confused at Disk 12 as I was expecting Disk 11 not sure what's going on there and confused for a moment with disk numbering of the ipf files. Edit: Disk11 folder is empty as there is no disk named Disk11 (on the workbench).
From memory this game had a notoriously long install process so it was time to see if the memory holds up. Running on a Stock 68000 2Mb Amiga 600HD with the only addition upgrade being an idefix adaptor and software. Sysinfo shown first to make sure the various speeds sit where they should be. interestingly it shows only 5 buffers for Df0 even though workbench itself as 15 during startup.
The game comes on 15 disks and formatted with Old file System to allow the game to work on a Kick 1.3 A500. This had the knock on effect of slower disk reading and seeking. At the end I run the game and die shortly after only to crash when hitting restart. Just like I remember it!!
00:00:00 Boot and SysInfo
00:01:35 Fail on the first go :S
00:02:03 Starting the Installer (Disk 15 - Bootdisk)
00:03:23 Insert Disk 0
00:12:08 Insert Disk 1
00:16:32 Insert Disk 2
00:23:03 Insert Disk 3
00:25:36 Insert Disk 4
00:30:13 Insert Disk 5
00:37:54 Insert Disk 6
00:39:26 Insert Disk 7
00:45:54 Insert Disk 8
00:50:24 Insert Disk 9
00:53:47 Insert Disk 10
01:04:51 Insert Disk 12
No Disk 11 ??
01:10:35 Insert Disk 13
01:15:30 Insert Disk 14
01:20:56 Running the Game



![Nintendo 3DS Longplay - Andro Dunos II (Crosseye3D) [1go][Maybe-Miss] [Didnt Die][Hardest Mode][4K]
Andro Dunos II, developed by Picorinne Soft and published by PixelHeart in 2022.
In this pure homage to the classic 90s Arcade Shoot em up you take control of one of the most technologically advanced space ships ever... Features: Flexible and efficient gameplay. Recover power ups by killing enemies. Music composed by Allister Brimble (Alien Breed, Body Blows, Project-X, Colonization, Driver or Superfrog).
Sequel to Visco’s Neo-Geo Arcade game Andro Dunos release in 1992. Andro Dunos II was also released on Steam, Playstation4, Xbox, Nintendo switch and even the Dreamcast!. The 3DS game allows you to play in both 2D and 3D modes as you would expect but the resolution has taken a small hit which is clearly visible on the title screens with obvious lines missing. There is also a gfx glitch on the tutorial screen which flashes all the buttons instead of the actions it is trying to show (Confirmed on hardware and emulation). There seems to be a gfx glitch with one of the stage six boss abilities.
00:00:00 Tutorial
00:01:44 Stage 1 - Our Planet
00:05:05 Stage 2 - Space
00:09:00 Stage 3 - Asteroid
00:12:53 Stage 4 - Dead Sea
00:18:26 Stage 5 - Machine City
00:23:04 Stage 6 - Battleship
00:29:17 Stage 7 - Secret Base Nintendo 3DS Longplay - Andro Dunos II (Crosseye3D) [1go][Maybe-Miss] [Didnt Die][Hardest Mode][4K]](https://i.ytimg.com/vi/qS7Z4tUe0m8/mqdefault.jpg)






