Blender Guru | Beginner Blender 4.0 Tutorial - Part 6: Geometry Nodes @blenderguru | Uploaded 10 months ago | Updated 2 days ago
Let's decorate that donut 🍩 Part 7: youtube.com/watch?v=EWTOy5-e4Ns&list=PLjEaoINr3zgEPv5y--4MKpciLaoQYZB1Z&index=8
In this video you'll get an introduction to geometry nodes by scattering points, which are then instanced as round sprinkles.
===Links🔗===
Blender Guru Discord: blenderguru.com/discord
Keyboard Shortcut Cheat Sheet: docs.google.com/document/d/1zPBgZAdftWa6WVa7UIFUqW_7EcqOYE0X743RqFuJL3o/edit?usp=sharing
Industry Compatible Cheat Sheet (not mine, used with permission): drive.google.com/file/d/1drO8P6tyz9DaKNGKki2PrIBGpYwIFzU0/view?usp=drive_link
Blender Guru: http://www.blenderguru.com
Poliigon: poliigon.com/?utm_campaign=desc&utm_source=youtube&utm_medium=bg
=== Chapter Marks ✂️===
0:00 What is Geometry Nodes?
3:21 Scattering points
3:52 Joining with the mesh
4:56 Making a round sprinkle
6:31 Referencing the sprinkle
7:39 "Poisson Disk" distribution
9:21 Weight painting
12:46 "Painting" the sprinkles
15:05 Exposing a value
17:20 Accurate real-world size
19:53 Applying scale
20:35 Fixing the sprinkle density
22:16 Normalizing the density value
===Follow me🫰===
twitter.com/andrewpprice
instagram.com/andrewpprice
linkedin.com/in/andrew-price-17678911
ArtStation: artstation.com/artist/andrewprice
Let's decorate that donut 🍩 Part 7: youtube.com/watch?v=EWTOy5-e4Ns&list=PLjEaoINr3zgEPv5y--4MKpciLaoQYZB1Z&index=8
In this video you'll get an introduction to geometry nodes by scattering points, which are then instanced as round sprinkles.
===Links🔗===
Blender Guru Discord: blenderguru.com/discord
Keyboard Shortcut Cheat Sheet: docs.google.com/document/d/1zPBgZAdftWa6WVa7UIFUqW_7EcqOYE0X743RqFuJL3o/edit?usp=sharing
Industry Compatible Cheat Sheet (not mine, used with permission): drive.google.com/file/d/1drO8P6tyz9DaKNGKki2PrIBGpYwIFzU0/view?usp=drive_link
Blender Guru: http://www.blenderguru.com
Poliigon: poliigon.com/?utm_campaign=desc&utm_source=youtube&utm_medium=bg
=== Chapter Marks ✂️===
0:00 What is Geometry Nodes?
3:21 Scattering points
3:52 Joining with the mesh
4:56 Making a round sprinkle
6:31 Referencing the sprinkle
7:39 "Poisson Disk" distribution
9:21 Weight painting
12:46 "Painting" the sprinkles
15:05 Exposing a value
17:20 Accurate real-world size
19:53 Applying scale
20:35 Fixing the sprinkle density
22:16 Normalizing the density value
===Follow me🫰===
twitter.com/andrewpprice
instagram.com/andrewpprice
linkedin.com/in/andrew-price-17678911
ArtStation: artstation.com/artist/andrewprice