Before I Go - All Bosses (No Damage) & Ending @CrankyTemplar
Before I Go - All Bosses (No Damage) & Ending  @CrankyTemplar
Uploaded April 2026 | Updated September 2026, 2 weeks ago
Defeating the six bosses in Before I Go without taking damage and its ending. The journey towards death acceptance rests in dying many times through platforming segments and this game is no exception.

Overall a cool platformer Metroidvania that is in the shorter length (took about 6-7 hours to finish with 84% completion). It's not a particularly difficult game but the challenge does rest more in the platforming than the bosses. There's a decent chunk to explore to gain additional powers and defeating bosses powers additional platforming orbs to reach new places. Black crystals are used to upgrade abilities and red crystals power temporary checkpoints or buffs that last until you die (with the red crystals being finite but though I rarely used them I had lots by the end of the game).

The music seem to not loop properly for some of the bosses. As well, the absorb power makes the fourth boss trivial as you really don't need to dodge all the projectiles (not to mention that staying on the wall for the second boss makes the fight notably easier). I also thought awakening the fourth architect was initially bugged as all other architects are awakened automatically and this was the only one that required actively doing something (in this case, using the absorb power on its tears). Relatively minor issues overall.

0:00 Torm
0:47 Delura
2:01 Nemira
3:46 Hysmor
5:13 Karn
6:46 Nothra
8:31 Ending

Before I Go can be purchased at store.steampowered.com/app/2715870/Before_I_Go

I received an early key for this game.

My Social Media Stuff:
discord.gg/z6WhfmcYXu
twitter.com/CrankyTemplar
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Before I Go - All Bosses (No Damage) & Ending

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