Beating the Gamification of Reading @Mister_Sosotris
Beating the Gamification of Reading  @Mister_Sosotris
Uploaded November 2024 | Updated September 2026, 2 weeks ago
Gamification is a process wherein something is turned into a challenge (such as learning a language on Duolingo where there's points and goals and levels of difficulty). Once reading became super popular online, this process became a part of reading. And some of it is beneficial, and some of it turns reading into a constant struggle to meet goals and stay ahead of algorithms.

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Beating the Gamification of ReadingReview of The Marvelous Land of Oz by L. Frank Baum #Booktube #bookreview #oz #wicked #fantasybooksReview of The Oracle of Maracoor by Gregory Maguire #oz #bookreview #fantasybooks #wicked #booktubeTBR Deep Dive: Counting the Days TagReview of River of Shadows by Karina Halle #booktube #bookreview #romancebooks #romantasyReview of The Angel of Indian Lake by Stephen Graham Jones #booktube #bookreview #horrorbooksElektra by Jennifer Saint #booktube #bookreview #mythology #mythretelling #greekmythologyMore of My Favourite Tortured Poets (The Anthology)Review of Abaddon’s Gate by James S. A. Corey #booktube #bookreview #scifi #theexpanseReview of A People’s History of the United States by Howard Zinn #booktube #bookreview #HistoryReview of Persepolis Rising by James S.A. Corey #booktube #bookreview #scifibooks #theexpanseReview of Cibola Burn by James S.A Corey
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Beating the Gamification of Reading

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