Uploaded July 2026 | Updated September 2026, 2 weeks ago
BeastLink combines tactical human-led missions and vehicular combat with the city-destroying, raw power of colossal Kaiju, including the Horned Lizard, Mandrill, Bull Shark, and Vampire Bat. BeastLink is monster-sized mayhem on an unprecedented scale - available August 18 for Steam Early Access and coming soon to PlayStation 5 and Xbox Series X|S.
Read More: aggrogamer.com/article/12918/BeastLink-Is-Connecting-Us-Into-An-Early-Access-Very-Soon
Built in Unreal Engine 5, the core of BeastLink is Grove Street’s proprietary SuperDestruction system that pushes environmental wreckage to a new level. This fully networked, physics-based system lets every player reshape the map as both human or Kaiju. With over 250,000 destructible objects and tens of millions of individual pieces, players can strategically reshape entire city blocks, turning urban environments into tactical rubble.
BeastLink drops players into massive, urban environments under siege by a variety of Kaiju. Players will navigate collapsing cityscapes on foot or choose from a variety of vehicles. They battle both human forces and roaming monsters to gather resources, which fuel an experimental procedure to Link with sleeping Kaiju. Once the BeastLink is established, the perspective shifts from tactical survival to city-shaking power as players tear through buildings and engage in massive, real-time monster brawls.
Launching with four distinct Kaiju that all play to their unique abilities, player combat ranges from brute force to aerial attacks or speed-based combat. Each match changes how players approach combat and movement through each city.
#BeastLink
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BeastLink combines tactical human-led missions and vehicular combat with the city-destroying, raw power of colossal Kaiju, including the Horned Lizard, Mandrill, Bull Shark, and Vampire Bat. BeastLink is monster-sized mayhem on an unprecedented scale - available August 18 for Steam Early Access and coming soon to PlayStation 5 and Xbox Series X|S.
Read More: aggrogamer.com/article/12918/BeastLink-Is-Connecting-Us-Into-An-Early-Access-Very-Soon
Built in Unreal Engine 5, the core of BeastLink is Grove Street’s proprietary SuperDestruction system that pushes environmental wreckage to a new level. This fully networked, physics-based system lets every player reshape the map as both human or Kaiju. With over 250,000 destructible objects and tens of millions of individual pieces, players can strategically reshape entire city blocks, turning urban environments into tactical rubble.
BeastLink drops players into massive, urban environments under siege by a variety of Kaiju. Players will navigate collapsing cityscapes on foot or choose from a variety of vehicles. They battle both human forces and roaming monsters to gather resources, which fuel an experimental procedure to Link with sleeping Kaiju. Once the BeastLink is established, the perspective shifts from tactical survival to city-shaking power as players tear through buildings and engage in massive, real-time monster brawls.
Launching with four distinct Kaiju that all play to their unique abilities, player combat ranges from brute force to aerial attacks or speed-based combat. Each match changes how players approach combat and movement through each city.
#BeastLink
Visit Our Site: aggrogamer.com
Read Our News: https://linktr.ee/aggrogamer
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