Beast of Reincarnation on PikaOS Linux with NVIDIA & MangoHud @Mattscreative
Beast of Reincarnation on PikaOS Linux with NVIDIA & MangoHud  @Mattscreative
Uploaded August 2026 | Updated September 2026, 3 weeks ago
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• SYSTEM SPECS
• OS: PikaOS
• Desktop: Hyprland
• CPU: Ryzen 9 9900X (5.6GHz)
• Memory: 64 GiB DDR5 6000MHz
• Storage: 22TB
• GPU: RTX 5070TI

00:00 - Introduction & Linux Setup: Matt welcomes the viewers and discusses the technical setup for the test on Pop!_OS using Hyprland and the latest kernel. He mentions running the game with maxed-out settings and no pre-compiled shaders.
00:15 - Developer Commentary: A brief mention of his expectations regarding the developer, Game Freak, and the game's performance.
00:51 - Game Launch: The game starts up, and Matt transitions from the desktop environment into the game.
01:43 - Gameplay Begins (No Commentary): The start of the immersive gameplay session where the visual and performance quality are on display.
15:39 - Movement & Navigation: A shift in the gameplay focus as the character begins moving through different environments, exploring the terrain.
16:07 - Character Interaction: Brief mentions and character-focused moments (e.g., "Emma, get up").
21:45 - Combat & Abilities: Showcasing specific in-game actions, effects, and the "cool" visual elements of the combat system.
24:52 - Taking Down Enemies: Continued combat sequences where the player engages and defeats in-game threats.
37:45 - Final Performance Summary: Matt returns to conclude the video, summarizing how "The Beast of Incarnation" performed on his specific Linux system.
37:57 - Outro & Channel Sign-off: Call to action for likes and subscriptions, with a final reminder of the system specs used (PikaOS and Hyprland). #dreamy
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Mattscreative |

Beast of Reincarnation on PikaOS Linux with NVIDIA & MangoHud

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