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Pelikopteri | Battletech interview [1/2] - Designing the game once again @pelikopteri | Uploaded September 2024 | Updated October 2024, 17 hours ago.
It's time to BattleTech! Meet Mitch Gitelman and Jordan Weisman from Harebrained Schemes, the great chaps from USA, makers of the new (and the old!) BattleTech wargame for PC. In this first part (out of 2) interview we talk about the launch of the new game and how it went - and then start talking about the redesign of the 30+ years old game rules for a modern 2018 game.
Video originally from 2018. Not previously released in Youtube.

There's been dozens and dozens of different BattleTech versions during the almost 40 years of its existence. Board games, add-ons, role playing games and all those different videogames. We've really been waiting for the rebirth of the classic game and now it is finally here - but not in the way everyone expected. The game has been redesigned once again, with new rules, rule variants and modifications.

Also, whats in there, inside the deep core of BattleTech? What makes it like it is and how do you make a new videogame out of it?

And: the Clans. The damn Clans. Why, oh why?

Watch the interview and look out for part 2, in this very channel!
youtu.be/iTqOXgmSHEk

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Toimittaja: Jukka O. Kauppinen
Grafiikka: Niklas Isberg
Intro/outro: Saku Tiainen, Antti Miettinen, Kraku

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About This Game
From original BATTLETECH/MechWarrior creator Jordan Weisman and the developers of the award-winning Shadowrun Returns series comes the next-generation of turn-based tactical 'Mech combat.
The year is 3025 and the galaxy is trapped in a cycle of perpetual war, fought by noble houses with enormous, mechanized combat vehicles called BattleMechs. Take command of your own mercenary outfit of 'Mechs and the MechWarriors that pilot them, struggling to stay afloat as you find yourself drawn into a brutal interstellar civil war. Upgrade your starfaring base of operations, negotiate mercenary contracts with feudal lords, repair and maintain your stable of aging BattleMechs, and execute devastating combat tactics to defeat your enemies on the battlefield.
COMMAND A SQUAD OF 'MECHS IN TURN-BASED COMBAT
Deploy over 30 BattleMechs in a wide variety of combinations. Use terrain, positioning, weapon selection and special abilities to outmaneuver and outplay your opponents.
MANAGE YOUR MERCENARY COMPANY
Recruit, customize, and develop unique MechWarriors. Improve and customize your dropship. As a Mercenary, travel a wide stretch of space, taking missions and managing your reputation with a variety of noble houses and local factions.
TAKE PART IN A DESPERATE CIVIL WAR
Immerse yourself in the story of a violently deposed ruler, waging a brutal war to take back her throne with the support of your ragtag mercenary company.
CUSTOMIZE YOUR 'MECHS
Use your MechLab to maintain and upgrade your units, replacing damaged weapon systems with battlefield salvage taken from fallen foes.
PVP MULTIPLAYER & SKIRMISH MODE
Customize a Lance of 'Mechs and MechWarriors to go head-to-head with your friends, compete against opponents online, or jump into single-player skirmish mode to test your strategies against the AI.

PDXCON 2018
by Paradox Interactive
PDXCON 2018, a public convention for Paradox fans worldwide. Attendees will have exclusive chances to meet the creators of their favorite games and their fellow fans in the community – and will be the first in the world to hear Paradox Interactive’s newest announcements.

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Battletech interview [1/2] - Designing the game once again @pelikopteri

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