@CinematicCaptures
  @CinematicCaptures
Cinematic Captures | Battlefront II + RAY TRACING (Marty McFly's RT Shader) @CinematicCaptures | Uploaded August 2019 | Updated October 2024, 4 days ago.
Here's a comparison of Battlefront II with and without the Raytracing Shader for Reshade as well as some gameplay in Arcade.

With Marty McFly's RT Shader for Reshade, you're able to use screen-space ray tracing in Star Wars Battlefront II. Obviously it doesn't compare with a dedicated Ray Tracing system like NVIDIA RTX, but it's a good start.

This is extremely intensive on your PC though and I was only able to get around 30-40fps on an RTX 2080ti.

Special thanks to NickSparrowStudios for helping me set this up, here's his channel:
youtube.com/user/nicksparrow009

Mods used in this video:

Marty McFly's RT Shader: patreon.com/mcflypg

Reshade: reshade.me

Reshade Preset: My own preset [Not available publicly]

Old version of my Reshade preset: sfx.thelazy.net/games/preset/8614

Frosty Mod Manager: frostytoolsuitedev.gitlab.io/downloads.html

Bloomfront II: nexusmods.com/starwarsbattlefront22017/mods/916

If you enjoy my content and want to support the channel, please consider donating through patreon
patreon.com/Cinematicaptures

Music: Vader Immortal Soundtrack
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Battlefront II + RAY TRACING (Marty McFly's RT Shader) @CinematicCaptures

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