BATTLEFIELD 2 Kit Customization System + AGM114D HUD Framework @EUWINPRO
BATTLEFIELD 2 Kit Customization System + AGM114D HUD Framework  @EUWINPRO
Uploaded February 2021 | Updated September 2026, 3 weeks ago
Testing kit customization system inspired by Badsanta and AGM114D HUD Framework.
This method of kit customization system works fine on single player but it doesn't work on multiplayer.
sharemods.com/heeghjm1dfb4/AGM_framework.7z.html

1. Badsanta kit customization system:
youtu.be/ARSq2c4v9Ks
2. AGM114D hud customization framework:
youtu.be/DwNkUTF_Ut8?t=107

This kit customization system work with item containers that have "objecttemplate.unlocklevel 1" and a button changes this to "objecttemplate.unlocklevel 0".

Example:
Unlocks in kit file
ObjectTemplate.create ItemContainer Unlock_usrif_G3A3
ObjectTemplate.addTemplate usrif_G3A3
ObjectTemplate.unlockLevel 1

Modify the unlock level to 0 (Run this command through button)
ObjectTemplate.activeSafe ItemContainer Unlock_usrif_G3A3
ObjectTemplate.unlockLevel 0

Another example:
ObjectTemplate.create ItemContainer Unlock_uspis_92fs_silencer
Objecttemplate.addTemplate uspis_92fs_silencer
ObjectTemplate.unlockLevel 2

ObjectTemplate.activeSafe ItemContainer Unlock_uspis_92fs_silencer
ObjectTemplate.unlockLevel 0
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BATTLEFIELD 2 Kit Customization System + AGM114D HUD Framework

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