Uploaded January 2020 | Updated September 2026, 57 minutes ago
Both versions use the same network protocol, which means they can play against each other, at least until BCE crashes because it's an unstable piece of crap.
Both versions use the same network protocol, which means they can play against each other, at least until BCE crashes because it's an unstable piece of crap.

![All together now [udpsetup Duke3D]
4-player TCP/IP Duke3D game between:
* Windows 95 [WInsock 1]
* Windows 98 [Winsock 2, hosting the game]
* DOS 6.22 [MSClient]
* DOSbox All together now [udpsetup Duke3D]](https://i.ytimg.com/vi/4L5wVLp5wVE/mqdefault.jpg)


![Connecting to the Internet via DOSboxs IPX emulation [ipxbox]
This is demonstrating a new feature of my ipxbox dedicated dosbox server - it now supports the ipxpkt.com packet driver that tunnels Ethernet frames inside IPX packets. So its now possible to connect to the Internet from inside DOSbox and use software that requires a packet driver.
This is using Michael Brutmans mTCP stack for DOS: http://www.brutman.com/mTCP/
There are some instructions here on how to test this for yourself. The server shown in the video is publicly accessible.
https://github.com/fragglet/ipxbox/blob/master/HOWTO.md#advanced-topic-ipx-packet-driver-routing
00:00 Connect and setup
00:45 IRC
01:25 FTP
02:12 Telnet (towel.blinkenlights.nl) Connecting to the Internet via DOSboxs IPX emulation [ipxbox]](https://i.ytimg.com/vi/5VeVaFbORhI/mqdefault.jpg)





