Uploaded August 2019 | Updated September 2026, 2 weeks ago
Played on Very Hard difficulty. Also includes Sho fight. Sorry for not making videos for awhile; I was taking a summer break and got side-tracked with thesis stuff.
Ellis is a nimble character, and while most of her attacks seem pretty weak damage-wise, she can wreck havoc fast. Her greatest tool is her weak slash attack; not only it comes pretty fast, it also hit twice and covers rather wide zone and you can combo it easily into other attacks.
In fact, if you hit enemy from behind or side with it, you can pretty much stunlock them and deal some serious damage! Weak kick is also pretty handy for combo-purposes, as it also hits twice and has more reach than weak slash.
As for her specials, Sore Wind is kinda weak, but it does its job. Sickle Dancing in other hand is no joke if you can nail it; a good timed Sickle Dancing can even take half of the opponent's health!
Played on Very Hard difficulty. Also includes Sho fight. Sorry for not making videos for awhile; I was taking a summer break and got side-tracked with thesis stuff.
Ellis is a nimble character, and while most of her attacks seem pretty weak damage-wise, she can wreck havoc fast. Her greatest tool is her weak slash attack; not only it comes pretty fast, it also hit twice and covers rather wide zone and you can combo it easily into other attacks.
In fact, if you hit enemy from behind or side with it, you can pretty much stunlock them and deal some serious damage! Weak kick is also pretty handy for combo-purposes, as it also hits twice and has more reach than weak slash.
As for her specials, Sore Wind is kinda weak, but it does its job. Sickle Dancing in other hand is no joke if you can nail it; a good timed Sickle Dancing can even take half of the opponent's health!









![Sonic Mania - Sonic & Tails playthrough
So yeah, good ol Sonic & Tails playthrough, without any deaths and every Chaos Emerald collected.
Personally, I found Special Stages really easy (Fifth is rather tricky at first, to be fair) compared to other classic Sonic games.
Also, sorry for the lack of Blue Sphere, but personally Im not really fond for that mode.
tl;dw [ZONE SPOILERS AHOY!]
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2:33 (Green Hill Zone)
11:13 (Chemical Plant Zone)
27:18 (Studiopolis Zone)
42:21 (Flying Battery Zone)
54:39 (Press Garden Zone)
1:03:10 (Stardust Speedway Zone)
1:13:19 (Hydrocity Zone)
1:25:17 (Mirage Saloon Zone)
1:32:50 (Oil Ocean Zone)
1:43:40 (Lava Reef Zone)
1:55:48 (Metallic Madness Zone)
2:04:38 (Titanic Monarch Zone)
2:21:56 (Egg Reverie Zone/True Final Boss)
2:27:30 (Ending/Credits)
P.S. If you are wondering the score/life inconsistency in Press Garden zone, I actually had death or two (yeah so much for deathless) during playthrough, so I had to restart that zone about two times. Other than that, it is clean. Sonic Mania - Sonic & Tails playthrough](https://i.ytimg.com/vi/sRuG5TmiSzQ/mqdefault.jpg)
