sn0wsh00 | Batman: Arkham Knight - Harley in Wonderland @sn0wsh00 | Uploaded February 2018 | Updated October 2024, 1 hour ago.
Harley Quinn taking on the Mad Hatter, via a character swap/free roam mod.
Also contains bonus scenes on how to interrogate Officer Hutch/White Rabbit with non-Batman characters. At the moment, I could only get Batgirl and Red Hood/Arkham Knight to grab Officer Hutch.
BmInput.ini code I used (modified from MrJag's free roam mod):
[Engine.PlayerInput]
.Bindings=(Name="BackSpace", Command="Set RPawnPlayer bCanDiveBoost 1 | Set RPawnPlayer bCanCapeGlide 1")
.Bindings=(Name="f1", Command="LoadPC Playable_DLCRedHood")
.Bindings=(Name="f2", Command="LoadPC Playable_DLCHarleyQuinn")
.Bindings=(Name="f3", Command="LoadPC Playable_Nightwing0")
.Bindings=(Name="f4", Command="LoadPC Playable_Robin0")
.Bindings=(Name="f5", Command="LoadPC Playable_Azrael")
.Bindings=(Name="f6", Command="LoadPC Playable_BruceWayne")
.Bindings=(Name="f7", Command="LoadPC Playable_Catwoman0")
.Bindings=(Name="f8", Command="LoadPC Playable_Gordon")
.Bindings=(Name="f9", Command="LoadPC Playable_Joker")
.Bindings=(Name="f10", Command="LoadPC Playable_DLCBatgirl")
.Bindings=(Name="f11", Command="LoadPC Playable_Batman_GothamKnight")
Remember that BmInput.ini is located in DLC\356474\Content\BmGame\Config
To load a character using this mod, start or restart a game. Immediately, as soon as the bats appear, start spamming the key that corresponds to the character you want to play as.
If you want to continue playing as Red Hood or Batgirl after escape Wonderland, spam F1 or F10 as soon as you interrogate the White Rabbit. If you don't, you'll spawn as Batman when you escape.
Harley Quinn taking on the Mad Hatter, via a character swap/free roam mod.
Also contains bonus scenes on how to interrogate Officer Hutch/White Rabbit with non-Batman characters. At the moment, I could only get Batgirl and Red Hood/Arkham Knight to grab Officer Hutch.
BmInput.ini code I used (modified from MrJag's free roam mod):
[Engine.PlayerInput]
.Bindings=(Name="BackSpace", Command="Set RPawnPlayer bCanDiveBoost 1 | Set RPawnPlayer bCanCapeGlide 1")
.Bindings=(Name="f1", Command="LoadPC Playable_DLCRedHood")
.Bindings=(Name="f2", Command="LoadPC Playable_DLCHarleyQuinn")
.Bindings=(Name="f3", Command="LoadPC Playable_Nightwing0")
.Bindings=(Name="f4", Command="LoadPC Playable_Robin0")
.Bindings=(Name="f5", Command="LoadPC Playable_Azrael")
.Bindings=(Name="f6", Command="LoadPC Playable_BruceWayne")
.Bindings=(Name="f7", Command="LoadPC Playable_Catwoman0")
.Bindings=(Name="f8", Command="LoadPC Playable_Gordon")
.Bindings=(Name="f9", Command="LoadPC Playable_Joker")
.Bindings=(Name="f10", Command="LoadPC Playable_DLCBatgirl")
.Bindings=(Name="f11", Command="LoadPC Playable_Batman_GothamKnight")
Remember that BmInput.ini is located in DLC\356474\Content\BmGame\Config
To load a character using this mod, start or restart a game. Immediately, as soon as the bats appear, start spamming the key that corresponds to the character you want to play as.
If you want to continue playing as Red Hood or Batgirl after escape Wonderland, spam F1 or F10 as soon as you interrogate the White Rabbit. If you don't, you'll spawn as Batman when you escape.