RobGHH | Bass Invasion #70 - #61 @RobGHH | Uploaded 5 years ago | Updated 7 hours ago
0:00 - #70: Run to the Hills
Obviously the engine can call for miscellaneous misses, especially during the lead in to Chorus 3.
4:08 - #69: Run to the Hills (Original Version)
Similar to the cover but with more variation and trickier patterns. This was a SRFC.
8:19 - #68: Fight to Kill
A ton of strumming and strangely fast gallops during the second solo. A pretty fun song. This was a SRFC.
12:01 - #67: Bland Street Bloom
The bridge contains two sections with strumming in fives, that's all. Not really very difficult.
17:55 - #66: Nihilanth
Obviously not a patch on guitar, this is pretty much a generic strumfest until the end, where it changes to triplets in Solo 9 and jarringly unusual 16ths afterwards, with a totally different tempo.
24:54 - #65: Betrayed
A lot of fast strumming on the green. Thankfully it's not a long song.
28:33 - #64: Red Tandy
A pretty fun song with plenty of unusual patterns that are fairly missable during the jam ending.
34:37 - #63: Curse of the Werewolf
Strum and don't stop strumming. 3,000 notes over 7 minutes, luckily all the transitions are on downs, thus it's not very hard.
42:13 - #62: Damnation Game
A very fun song which constantly changes, the most missable parts are right at the end as well.
47:36 - #61: Battle of Egos Part 1
A fairly active song with the bottleneck being a strange strumming section in the middle. Besides that nothing is too difficult.
That's it for the fourth instalment of bass invasion, I hope to see you in the next one. :D
0:00 - #70: Run to the Hills
Obviously the engine can call for miscellaneous misses, especially during the lead in to Chorus 3.
4:08 - #69: Run to the Hills (Original Version)
Similar to the cover but with more variation and trickier patterns. This was a SRFC.
8:19 - #68: Fight to Kill
A ton of strumming and strangely fast gallops during the second solo. A pretty fun song. This was a SRFC.
12:01 - #67: Bland Street Bloom
The bridge contains two sections with strumming in fives, that's all. Not really very difficult.
17:55 - #66: Nihilanth
Obviously not a patch on guitar, this is pretty much a generic strumfest until the end, where it changes to triplets in Solo 9 and jarringly unusual 16ths afterwards, with a totally different tempo.
24:54 - #65: Betrayed
A lot of fast strumming on the green. Thankfully it's not a long song.
28:33 - #64: Red Tandy
A pretty fun song with plenty of unusual patterns that are fairly missable during the jam ending.
34:37 - #63: Curse of the Werewolf
Strum and don't stop strumming. 3,000 notes over 7 minutes, luckily all the transitions are on downs, thus it's not very hard.
42:13 - #62: Damnation Game
A very fun song which constantly changes, the most missable parts are right at the end as well.
47:36 - #61: Battle of Egos Part 1
A fairly active song with the bottleneck being a strange strumming section in the middle. Besides that nothing is too difficult.
That's it for the fourth instalment of bass invasion, I hope to see you in the next one. :D