Basics of Mipmaps in Unity Part 1! Import Settings and Custom Mipmaps! ✔️ 2021.1 | Game Dev Tutorial @NedMakesGames
Basics of Mipmaps in Unity Part 1! Import Settings and Custom Mipmaps! ✔️ 2021.1 | Game Dev Tutorial  @NedMakesGames
Uploaded May 2021 | Updated September 2026, 2 weeks ago
✔️ Works in 2020.3 ➕ 2021.1

Mipmaps are scaled down versions of textures Unity generates and draws when a texture takes up a small area on the screen. This saves memory and looks better to boot! In this video, I go over Unity's mipmap generation settings and show how to create custom mipmaps. I also quickly demonstrate a cool trick Nintendo used to make Mario Sunshine's water!

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💻 Links
Please be careful downloading and installing programs on your computer. Do so at your own risk!
imaginationtech.com/developers/powervr-sdk-tools/pvrtextool

💬 Video transcript
docs.google.com/document/d/1GBOFdxk7Rf-ngHpHhcEp3allYaoJF8uyfd7q7qUCyx8/edit?usp=sharing

✨ Follow up videos
► DDX and DDY: youtu.be/J1n1yPjac1c
► Mipmips in shaders: youtu.be/2G0Sime3OH0

⏲️ Timestamps:
0:00 Intro
1:59 Importer settings
5:14 Custom mipmaps
8:31 Quick water caustics
10:31 Wrap up and credits

🎖️ Credits and references:
• Lennard Demes: various textures - cc0textures.com
• freepik: Wrinkled paper - freepik.com/premium-vector/wrinkled-paper-texture_711440.htm
• Astigmatic: Special Elite font - fontsquirrel.com/fonts/special-elite
• LongplayArchive: Longplay of Super Mario Sunshine - youtube.com/watch?v=Hg7Xu_C95vQ
• Procedural Worlds: Gaia 2 skybox - assetstore.unity.com/packages/tools/terrain/gaia-2-terrain-scene-generator-42618
• Unity Technologies: Standard Assets (for Unity 2018.4) - assetstore.unity.com/packages/essentials/asset-packs/standard-assets-for-unity-2018-4-32351

Music:
Perspectives by Kevin MacLeod
Link: incompetech.filmmusic.io/song/4207-perspectives
License: filmmusic.io/standard-license

#GameDev #IndieDev #Unity
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Basics of Mipmaps in Unity Part 1! Import Settings and Custom Mipmaps! ✔️ 2021.1 | Game Dev Tutorial

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