RingRush | Basic Donkey Kong 64 Glitches: Part 2 @RingRush | Uploaded May 2010 | Updated October 2024, 7 hours ago.
This is the second of a three part introduction to Donkey Kong 64 glitching. The first two videos are based off of glitches I did in a quick playthrough, while the last contains other potentially useful tricks. This goal of this series is to prepare those new at DK64 for runs and races, although non-glitch speedtricks (getting hit by Army Dillo as he rolls, etc) will not be mentioned.
Make sure annotations are on, as this video is heavily annotated.
It turns out that since I cut a trick at the end of the last run (the fast way to Chimpy Charge the switches to free Tiny), I could have fit parts 1 and 2 into one part. Ah well. This part shows important glitches for Frantic Factory and Hideout Helm (and some in DK Isles).
Trick credits go to (respectively, to the best of my knowledge): Manocheese, leftysheroes, Manocheese, leftysheroes, PMIT, Exchord92, KAS, Unreal
This is the second of a three part introduction to Donkey Kong 64 glitching. The first two videos are based off of glitches I did in a quick playthrough, while the last contains other potentially useful tricks. This goal of this series is to prepare those new at DK64 for runs and races, although non-glitch speedtricks (getting hit by Army Dillo as he rolls, etc) will not be mentioned.
Make sure annotations are on, as this video is heavily annotated.
It turns out that since I cut a trick at the end of the last run (the fast way to Chimpy Charge the switches to free Tiny), I could have fit parts 1 and 2 into one part. Ah well. This part shows important glitches for Frantic Factory and Hideout Helm (and some in DK Isles).
Trick credits go to (respectively, to the best of my knowledge): Manocheese, leftysheroes, Manocheese, leftysheroes, PMIT, Exchord92, KAS, Unreal