Uploaded February 2022 | Updated September 2026, 2 weeks ago
Small demonstration of Armor crafting and weapon ordering mod in Bannerlord.
To give a bit of information:
- Armor Crafting/Ordering: You no longer have to rely on a random function to work for finding your best armor on the trader. Now you can request it from the blacksmith. You can also customize it for a fee, making it more lightweight or more protective. Prices are based on market values and calculations of customizations.
- Weapon Ordering: You don't have to chase hours for crafting pieces. You can simply pay the gold and let the blacksmith do its magic. Price is directly determined by how many materials you would use for that design and their prices in that town. This means that it's dynamic and market-reflective. One design might cost more in Ortysia than Quyaz if steel is more expensive in Ortysia.
- AI Weapon Ordering: AI lords also orders weapons depending on their gold amount and a random variable. This is not frequent but rather rare. There is a careful balance for lords so that they won't go bankrupt for a sword. But once they request it, they will arm those weapons in their battle equipment. So it's possible to loot a lord's unique sword after defeating him and even getting another lord's sword from someone else ( through loot system )
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No, I don't have plans to release it as a mod yet. Perhaps in the future, I haven't decided yet.
Small demonstration of Armor crafting and weapon ordering mod in Bannerlord.
To give a bit of information:
- Armor Crafting/Ordering: You no longer have to rely on a random function to work for finding your best armor on the trader. Now you can request it from the blacksmith. You can also customize it for a fee, making it more lightweight or more protective. Prices are based on market values and calculations of customizations.
- Weapon Ordering: You don't have to chase hours for crafting pieces. You can simply pay the gold and let the blacksmith do its magic. Price is directly determined by how many materials you would use for that design and their prices in that town. This means that it's dynamic and market-reflective. One design might cost more in Ortysia than Quyaz if steel is more expensive in Ortysia.
- AI Weapon Ordering: AI lords also orders weapons depending on their gold amount and a random variable. This is not frequent but rather rare. There is a careful balance for lords so that they won't go bankrupt for a sword. But once they request it, they will arm those weapons in their battle equipment. So it's possible to loot a lord's unique sword after defeating him and even getting another lord's sword from someone else ( through loot system )
---
No, I don't have plans to release it as a mod yet. Perhaps in the future, I haven't decided yet.




![More Raiding Mod - Bannerlord - Pravend Clash
Mod Link: https://forums.taleworlds.com/index.php?threads/more-raiding-a-raiding-and-mayhem-mod.409612/
The common folk of Pravend were having their usual life on that day until a bunch of highly trained raiders started to attack people randomly. This day is known as Bloody Sunday in Calradian Chronicles. [Colorized]
More Raiding is a Mount&Blade:Bannerlord mod which allows you to create mayhem in towns, taverns and raid villages. More Raiding Mod - Bannerlord - Pravend Clash](https://i.ytimg.com/vi/ZiunJ1pYvVg/mqdefault.jpg)





