Banjo-Tooie (Nintendo 64): Hag 1 - Replay Mode @PrinceTsuki
Banjo-Tooie (Nintendo 64): Hag 1 - Replay Mode  @PrinceTsuki
Uploaded January 2022 | Updated September 2026, 4 days ago
Here's my 1st video for the new year!

I actually did a video of the final boss of Banjo-Tooie before, but it was on the Xbox 360 version through Rare Replay.

Xbox 360 Version: youtube.com/watch?v=vIIe70stczY&list=PLY8pa9K0gDNE_SSM0tofrW5z_otAZJWbs&index=14

The fight against Gruntilda in her monsterous Hag 1 machine is intense and an incredible way to end an amazing game!

This boss on Replay Mode is a lot more challenging than in the main game since the Honeycomb gauge is always at 5, which is the default setting, and Cheato's Cheats (or the other in-game cheats) can't be used here. It's no problem for me though, since I played this boss (and this game in general) a lot when I was younger!

I honestly like the N64 version of this fight more than the Xbox 360 version as well. In the N64 version, the C Buttons determined the characters movement and aiming, Up and Down determined the angle Kazooie fires, and Left and Right will make Banjo sidestep to keep the aim in place.

Unfortunately, the second control stick on the Xbox 360 and Xbox One controllers are unable to replicate the C Buttons' actions so the player can't keep Kazooie's aim in place (it instead resets to the default position since the Xbox 360 and One's control stick always moves down so Kazooie will move down as well) and sidestepping can only be done when Kazooie's aim is in the default position, so sidestepping while aiming at a certain other angle is impossible. It's a shame, because the Xbox version is the most accessible version of the game to find, so I imagine that a lot of players then and now who experienced that version had a frustrating time with this fight because of the bad controls.

So this one of the many reasons why I actually prefer the N64 version of this game over the HD re-release.
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Prince Tsuki |

Banjo-Tooie (Nintendo 64): Hag 1 - Replay Mode

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