Uploaded July 2025 | Updated September 2026, 3 weeks ago
So much
Changelog
Additions
Added the Super Stretchy Glove item. This item gives you unlimited reach for one minute, allowing you to click on any interactive object you can see no matter how far away it is. It will also allow you to click on things you normally couldn't while squished.
Added the Invisibility Elixir. This item will turn you invisible for thirty seconds. NPCs won't be able to see you, however they can still collide with you!
Added new levels to endless mode alongside a new level select menu. You can now select a level type and size. Note that endless levels are currently all based on levels found in Hide & Seek.
With these changes, all endless mode high scores from previous versions will be erased when updating to this version as they are no longer applicable to the new level selection.
There is now a button in Johnny's store that will restock the store when pressed if the player has 250 YTPs. This spawns a new selection of items in all available item slots, replacing any existing items.
Changes
Several changes were made to improve endless mode:
A new item will spawn somewhere in the level every time a notebook is collected if there is room for more items.
A new student will spawn in the level alongside a lost item every two minutes if there is room for more items.
Johnny's store no longer starts out closed in endless mode.
Johnny's store no longer restocks every five notebooks the player collects. The store will now only restock when the player purchases a restock with the restock button.
Math Machines will now immediately switch to bonus questions after collecting their notebook in endless mode. They will return to normal if their notebook respawns before the bonus question is solved.
Chalkles can no longer spawn in endless mode.
(Pre-release) If all the notebooks in a level have been collected before any respawn, one randomly selected notebook will be forced to respawn immediately.
(Pre-release) The bus pass is now replaced with a 100 YTP pickup in endless mode.
(Pre-release) Increased the number of NPCs that spawn in large endless maps and decreased the number in the small schoolhouse map.
The tutorial store now stocks the super stretchy glove, which can be used to press the button on the other side of the conveyor belt as another option for passing it.
Levels 2 and 3 can now generate with a handful of structures found primarily in later levels.
Adjusted level sizes to ensure there is always room for Johnny's store to generate.
(Pre-release) Power levers no longer have a gauge next to them if there is no breaker in the level.
(Pre-release) Changed the weighting of different structures in levels 2 and 3 for better balancing. More difficult structures are rarer now.
(Pre-release) Johnny's store now appears purple on the map.
(Pre-release) Johnny now makes comments when the player purchases or attempts to purchase a restock.
(Pre-release) The super stretchy glove now allows you to click on all interactive objects even while squished.
Bug Fixes
(Pre-release) Fixed the box that surrounds the factory level not tiling the wall textures properly.
(Pre-release) Fixed the way the map reveals rooms that have a mix of open and non-open areas.
(Pre-release) Fixed the factory sometimes generating with two conveyor belt rooms.
(Pre-release) Fixed activity-less notebooks not rewarding any YTPs in endless mode.
(Pre-release) Fixed students in the small schoolhouse level starting their YTP reward at zero.
Removals
Removed endless mode's pre-made medium map.
So much
Changelog
Additions
Added the Super Stretchy Glove item. This item gives you unlimited reach for one minute, allowing you to click on any interactive object you can see no matter how far away it is. It will also allow you to click on things you normally couldn't while squished.
Added the Invisibility Elixir. This item will turn you invisible for thirty seconds. NPCs won't be able to see you, however they can still collide with you!
Added new levels to endless mode alongside a new level select menu. You can now select a level type and size. Note that endless levels are currently all based on levels found in Hide & Seek.
With these changes, all endless mode high scores from previous versions will be erased when updating to this version as they are no longer applicable to the new level selection.
There is now a button in Johnny's store that will restock the store when pressed if the player has 250 YTPs. This spawns a new selection of items in all available item slots, replacing any existing items.
Changes
Several changes were made to improve endless mode:
A new item will spawn somewhere in the level every time a notebook is collected if there is room for more items.
A new student will spawn in the level alongside a lost item every two minutes if there is room for more items.
Johnny's store no longer starts out closed in endless mode.
Johnny's store no longer restocks every five notebooks the player collects. The store will now only restock when the player purchases a restock with the restock button.
Math Machines will now immediately switch to bonus questions after collecting their notebook in endless mode. They will return to normal if their notebook respawns before the bonus question is solved.
Chalkles can no longer spawn in endless mode.
(Pre-release) If all the notebooks in a level have been collected before any respawn, one randomly selected notebook will be forced to respawn immediately.
(Pre-release) The bus pass is now replaced with a 100 YTP pickup in endless mode.
(Pre-release) Increased the number of NPCs that spawn in large endless maps and decreased the number in the small schoolhouse map.
The tutorial store now stocks the super stretchy glove, which can be used to press the button on the other side of the conveyor belt as another option for passing it.
Levels 2 and 3 can now generate with a handful of structures found primarily in later levels.
Adjusted level sizes to ensure there is always room for Johnny's store to generate.
(Pre-release) Power levers no longer have a gauge next to them if there is no breaker in the level.
(Pre-release) Changed the weighting of different structures in levels 2 and 3 for better balancing. More difficult structures are rarer now.
(Pre-release) Johnny's store now appears purple on the map.
(Pre-release) Johnny now makes comments when the player purchases or attempts to purchase a restock.
(Pre-release) The super stretchy glove now allows you to click on all interactive objects even while squished.
Bug Fixes
(Pre-release) Fixed the box that surrounds the factory level not tiling the wall textures properly.
(Pre-release) Fixed the way the map reveals rooms that have a mix of open and non-open areas.
(Pre-release) Fixed the factory sometimes generating with two conveyor belt rooms.
(Pre-release) Fixed activity-less notebooks not rewarding any YTPs in endless mode.
(Pre-release) Fixed students in the small schoolhouse level starting their YTP reward at zero.
Removals
Removed endless mode's pre-made medium map.










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