Balance Ninja @floydmueller
Balance Ninja  @floydmueller
Uploaded November 2016 | Updated September 2026, 2 weeks ago
Balance Ninja: Towards the Design of Digital Vertigo Games via Galvanic Vestibular Stimulation
exertiongameslab.org
Balance NinjaPneuMa: Designing Pneumatic Bodily Extensions for Supporting Movement in Everyday LifeDIS 2019: “Co-riding With My eBike to Get Green Lights”Towards designing for everyday embodied remembering: Findings from a diary studyMaterializing physical activity - presentation at Interactive Entertainment 2013Movement-based game guidelinesCHI2014: Panel on the Experiential Body, featuring work by the Exertion Games LabLuciEntry: Towards Understanding the Design of Lucid Dream Induction - DIS 2025 Preview VideoimmersiTea: Exploring Multisensory Virtual Reality Environments to Enrich Bubble Tea Drinking-CHI25Lumahelm 30 sec preview video for CHI 2014Cart-Load-O-FunDavids talk at CHI2016
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Balance Ninja

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