bliny | ba srm heap (fw on B as child) @bliny | Uploaded 3 years ago | Updated 2 hours ago
a faster heap for All Dungeons. chu doesn't have to blow up before dropping fish.
boomerang can be used to replace 2 of the bombs if bomb count is low
Fish allocates to 801F8F30
Angle when loading gossip stone room: 0x9108
If you load from kokiri you can do this setup:
--
Start in LW from kokiri
1 chu, load minigame room
load owl room, drop fish
go back to start room
drop 3 bombs (instead of 2. can use boomerang or slingshot to replace bombs)
load minigame room
collect all 3 rupees
drop 1 bomb (can use boomerang or slingshot instead)
SS with close grass
walk to gossip stone like normal
--
I didn't do the rest of the setup because it crashes my emu and I couldn't be bothered setting it up on Wii.
MrCheeze's heap & vid: youtu.be/ijvijXnavg4
a faster heap for All Dungeons. chu doesn't have to blow up before dropping fish.
boomerang can be used to replace 2 of the bombs if bomb count is low
Fish allocates to 801F8F30
Angle when loading gossip stone room: 0x9108
If you load from kokiri you can do this setup:
--
Start in LW from kokiri
1 chu, load minigame room
load owl room, drop fish
go back to start room
drop 3 bombs (instead of 2. can use boomerang or slingshot to replace bombs)
load minigame room
collect all 3 rupees
drop 1 bomb (can use boomerang or slingshot instead)
SS with close grass
walk to gossip stone like normal
--
I didn't do the rest of the setup because it crashes my emu and I couldn't be bothered setting it up on Wii.
MrCheeze's heap & vid: youtu.be/ijvijXnavg4