B15-Race | 38.58 by riolu! (+ free backflips) @riolutm
B15-Race | 38.58 by riolu! (+ free backflips)  @riolutm
Uploaded September 2019 | Updated September 2026, 1 day ago
-- New WR: 38.53 by riolu --

Hi, it's TMNF boi here with another fresh -0.01 world record.
Actually not THAT fresh though since I drove this one a few days ago already but I had other uploads in the pipeline before this x)

Anyway, this one actually turns out to be one of the better TMNF maps to play because this one is actually fair and rewards pure skill instead of involving lucky/inconsistent tricks.
One of the main things here is knowing how to maximize speed on dirt by utilising the speedslide. This is important on two spots in particular:
1) the first dirt uphill where you want to get a low jump + slide a bit for extra speed
2) the exit of the long dirt corner in the mid-part Exiting the corner smoothly with a gentle speedslide to the left, then snapping into a right speedslide onto the road piece for maximum speed outcome.

Speedsliding is something that you won't pick up just like that, you really need to develop a feel for it and listen to your engine sound as well. The engine revs up a bit faster when speedsliding and there's a noticable drop in RPM when your speedslide ends.

Additional things to pick up on for this track are the long drop onto the dirt field. Make sure not to land 100% flat, otherwise flipping bad things will happen to you. Use the randstein before the drop to make the car tilt a little in the air, that usually works very consistently once you get the timing down.
After aforementioned dirt corner exit, the transition onto the road piece is quite important as well. Since you're travelling at moderately high speed, the car often bounces up a little due to the light elevation change from dirt to road. With a well-timed zigzag you can avoid the short air time and make sure to catch the entirety of the following boost.
Speaking of catching boosts, you need to position your car in a very specific way in order to get the full uphill boost on the platform. Steer left aggressively before the jump off the road and airbrake instantly so you land with your left back tire first. The resulting wobble will cause your car's weight to transfer in a way that it grips up the hill immediately without further air time.

As I said, this is a fun map and I wouldn't mind hunting it further - especially as this 0.01 improvement isn't really too satisfying. I've had a -0.08 attempt on my old .62 PB once (which had a bad end too), so a low .5 is definitely within reach.
Here's hoping that we're gonna reach the limits of this track at some point, I'm ready to continue grinding :]

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B15-Race | 38.58 by riolu! (+ free backflips)Trackmania Grand League Season 3 | Step 1 POV AnalysisTrackMania Marathon 2020 Highlights - A neverending fight against the trackTrackmania Fall 2020 - WINNER POVTrackMania Grand League Season 1 | Step 4 [POV Analysis]GWEN vs RIOLU... again - Trackmania Cup of the Dayriolus XD Race | Season 2 Race 5TrackMania Grand League Playoffs: Semi-Final #1 | CarlJr - Kappa - Scrapie - PapouTrackMania - World Record Runs by riolu V.14I WON CUP OF THE DAYICE & DIRT SYNERGY - Trackmania Cup of the DaySTINGY CACTUS SHORTCUT - Trackmania Cut of the Day
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B15-Race | 38.58 by riolu! (+ free backflips)

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