[v1.1] Pokémon Sword/Shield - Vs. Battle Tower Trainer! [GameBoy Arrange]BGVC*2019-11-16 | (a.k.a the Toby Fox track) Sorry for the double-post. Check out v1.0 if you prefer deeper bass: youtube.com/watch?v=cNkdIXirOK0
Changes: - Fixed that one wrong note at the intro - Pitched bass up by 1 octave to make it fit better with the G/S/C battle themes
This intro is pretty infamous for being reused for 3 years in a row, thought I'd do a compilation of them but with each iteration's audio restored as best as I can (cleaning up the noise and attempting to add missing frequencies)
The 1982-1984 intros don't change much so I used the exact same footage for them. The 1981 version however has some noticable differences (namely the initial position of the filmstrip, the rougher animation, among others)
The newer intro done by PDI used the last theme used with the filmstrip intro interchangably with the newer theme in its earliest days it seems (the new theme fits better, anyway), which is why I included it as a bonus.
There used to be an upload of the original track on YouTube (though with custom drums) but for some reason it has been taken down, although it is still up on amphobius's SoundCloud: soundcloud.com/swintonmusic/mega-man-x3-intro-stage-ym2612
Using Sanqui's fork of Corrscope: github.com/Sanqui/corrscope Edited using Olive Video Editor 0.1.xXalabaia (Dead Mix) - Kaizo Sonic the HedgehogBGVC*2020-05-22 | Music: Xalabaia (Dead Mix) Composers: Vicetone & Tony Igy Playlist: https://www.youtube.com/playlist?list... Platform: Sega Genesis
Also the file names are a complete mess and I don't feel like rerecording the entire thing, so I'm sorry for the confusion :p
If you want to apply the effect to the project to render, skip to 1:20
Result at 3:03
Unlike the previous video, this tutorial only covers how to apply the effect to the video, and not how to apply a VHS effect to the audio
BGM: HOME - Above All Source footage from Coverr "Discovering Empty Highway In Argentina"
Original demo: youtu.be/7qitRVr56Cs20th Century Pictures (colorized, take 3)BGVC*2020-03-03 | colorized using AI - take 3 - by now I realized I needed a *minimum* of 6 reference images. whoops. by now the chroma blobs to the left of the "2" are gone
music: perennial pictures film corporationMegalomania but yes, you guessed itBGVC*2019-12-03 | lol
(thanks to t-m-r and daniellocq for the soundfont)Kaizo Sonic 2 - Xalabaia 2 (Remaster)BGVC*2019-12-01 | I thought this was gonna be the credits theme tbh, but hey they can do whatever lol Kaizo Sonic 2 Trailer: youtube.com/watch?v=w6NVmx4-a2E
(Sorry that I haven't had the time to do some more music / covers for it btw)S&K Collection / Sonic 3 Proto - Unused Music [Sonic Mania Style Attempt]BGVC*2019-11-29 | (Loosely) modeled after Sonic Mania's Super Sonic music. Left off that extra measure at the end so it can flow a bit better.the encounter is you.mp4BGVC*2019-11-16 | original: youtube.com/watch?v=eE16oisoMZk unoptimized pokecrystal asm: pastebin.com/Sv4Vb4rk
i could have uploaded this as a high quality rip, idk[v1.0] Pokémon Sword/Shield - Vs. Battle Tower Trainer! [GameBoy Arrange]BGVC*2019-11-15 | (a.k.a the Toby Fox track) Check out v1.1: youtu.be/AooHxQrMGEQ
So this took quite a while because things have been hectic. Based off the preview version by the way. Pokecrystal format, for your rom hacking stuff: pastebin.com/zV42x9z0 midi (coming soon).
Use a downloader to fetch the video, I recommend youtube-dl
video source: youtube.com/watch?v=rdwz7QiG0lkIMAX Tunnel Template (Variant B)BGVC*2019-03-23 | Template for making an IMAX-styled intro Graphics Film Corporation music - used in a few IMAX theaters like these youtube.com/watch?v=3dUQ7GNAVis youtube.com/watch?v=_xaL_n_ihP4IMAX Tunnel Template (Variant A)BGVC*2019-03-23 | Template for making an IMAX-styled intro IMAX music - used in La Geodé and most IMAX theaters of the 80s. youtube.com/watch?v=tL-u7PK0yRIMulticolored Wipe-In Title [Olive Video Editor 0.1]BGVC*2019-03-12 | This tutorial only applies to Olive 0.1.x, not the current version!
more olive stuff, it may "add to the fragmentation" and "a bit too ambitious" but boy am i excited to use this thing
Yeah that's alcomposer's icon (which is also the icon for the olive discord server), I liked it so I put it in the thumbnailFANCY Transitions?! In My NEW Video Editor?! (Olive Video Editor 0.1.X ALPHA 2019)BGVC*2019-02-22 | == PLEASE ENABLE CAPTIONS == THIS TUTORIAL IS FOR OLIVE 0.1 ==
there, that a clickbaity enough title for ya?
anyway here's something i've been meaning to show with this very new free video editor called olive though unstable, but already comes packed with a ton of features not only that, but it's BLAZING FAST like holy crap
also might wanna pause the video if it's a bit too fastTrying to achieve a VHS effect in the VSEBGVC*2019-02-09 | ENABLE CAPTIONS FIRST because I'm too lazy to actually edit the video
Screenkey (by wavexx) used for the on-screen keypressesBroncoTV - Annoying Annotations (+baked in annotations)BGVC*2019-01-17 | original: youtube.com/watch?v=kLDUnUtRiHM
I DO NOT OWN THE CONTENT. I have only "baked" the annotations into the video, just so that it may be able to be watched in its' original context after the impending "annotations apocalypse".
God damn it, YouTube.
Is there a way to save *all* of the annotated videos on YouTube? I'm talking about corrections to videos - with them gone, things might be seen as a little misleading...
In all honesty though, I have also seen annotations worse than what this sketch portrays (two half-screen annotations linking to the subscribe link, anyone?)
A hardstyle remix (or at least what I think it is) of keatonkeaton999's Sparta Remix that people are *still* making stuff out of even in current year. Goddamn.
The bass is probably fucked but eh
thanks to distero and keatonlate bongo cat memeBGVC*2018-10-08 | spent 9432035727398273847 hours lol
Music from the Touchstone Television logo.maf464 - Sync (Bootleg Android Music) [+ShowCQT Visualization]BGVC*2018-07-01 | ffmpeg is used to make this visualization, if you wanna make something similar then here's the script I used: pastebin.com/uVNvLjKh
Haven't got around to making the batch version yet, so you might need to use cygwin
old desc: I literally ripped this track from a bootleg game, it was one of those run games on Google Play - every one of them has this same damn song it's not mine but it sounds pretty dope even if it's associated with the likes of "Foxy Adventure" or "Crazy Neighbor Run"
If someone can point me to this song's original name and author (is this a stock track too?), that'd be appreciated xD
Resources used: * The Essence of VHS by VHSarthouse (youtube.com/watch?v=Xt5LOmKhjco) * VHS Glitch by Christopher Huppertz - ChickArt.de (youtube.com/watch?v=qELSSAspRDI)compression testBGVC*2018-06-30 | the quest to find the most jpeg-est of the windows xp default codecs
source video made using google sketchup 6.0 in windows xp processed with virtualdubgold stole silvers bike [pokemon g/s sw 97]BGVC*2018-06-27 | might be why silver is such a dick in the final release
yeah, you can extend this and dub the *correct* audio on it I gotta be advertiser-friendly y'knowUnited Artists Television [jingle remake + other versions]BGVC*2018-06-02 | ¯\_(ツ)_/¯
the 1982 United Artists music rearranged to 3 second versions and custom 5 second versions. Includes logo remakes of United Artists Television and MGM/UA Television Distribution (+roar).[tutorial] shiny 80s text like thing in blenderBGVC*2018-05-31 | meant to upload yesterday, but I guess I forgot couldn't be bothered with the audio tbh[MIRROR] La Géode Paris Intro (480p, undistorted)BGVC*2018-05-13 | I claim no ownership of this video, it is uploaded for quality and reference purposes only. La Géode's official video on YouTube (youtube.com/watch?v=nQdenkIfUHM) was unfortunately distorted by YouTube's stabilization, so here's an undistorted version ripped from their Facebook page.[FAKE] Widefilms (1988)BGVC*2018-05-13 | My take at a generic IMAX "tunnel" trailer - though it's kind of missing the point because: - the trailer could've been only licensed to IMAX theatres or companies and uh, not really any company - this is in 2.35:1 cinemascope. normally an IMAX movie would be cropped to 16:9 for home releases
Meh, looks neat anyway. That film look isn't too accurate but it works.
Made in Blender[corruption] the sounds of an NES inside a racecar engineBGVC*2018-05-09 | you may not like it but this is what peak performance sounds like
Locations 0xFE-0xFF seem to be used by the Hummer sound engine as a temporary register for pointers and stuff
Messing with it could really fuck everything up in sound processing as demonstrated, filling up the stack (0x100-0x1FF) with garbage and causing mayhem, jumping around to seemingly random locations in the code.
ROM used is "stomper.nes" from github.com/christopherpow/nes-test-romsHummer Team Musicdisk 1.0BGVC*2018-05-06 | A little ROM I made to familiarize myself with the NES. It's a compilation of songs ripped from Hummer Team's games 1992-2006 (and some others) Rip / port requests to be included in the "musicdisk" (rather, music cart) are welcome.
Song list: 0:00 - 01. Ottawan - D.I.S.C.O 1:19 - 02. 2005 Super New Year Cart 15-in-1: Menu 1:51 - 03. Samuri 60-in-1: Star Bank 3:12 - 04. Green Hill Zone 2.0 (remade GHZ w/ the Somari engine) 4:07 - 05. Somari: Spring Yard Zone (intentional misspelling) 4:45 - 06. De-Block: Title Theme (lol) 5:28 - 07. Uz 3.0: Pips (The Games Factory MELRIPP1.MID) 6:32 - 08. Donkey Kong Country 4: Aquatic Ambience 7:20 - 09. Donkey Kong Country 4: Intro / Title Screen 8:00 - 10. Jing Ke Xin Zhuan: Title Screen (looping version) 9:00 - 11. Street Fighter II NES: Title Screen 9:23 - 12. Jing Ke Xin Zhuan: Battle(?) 9:54 - 13. Super Mario World NES: Fortress / Castle 11:27 - 14. Aladdin: Title Screen
Additional notes: * The base sound engine used here is from Somari. A few new envelopes from revision 3 are added so tracks which use them (06, 09, 14) * Some tracks were ripped as unused tracks in other games (01, 03, 07, 13) * Some tracks were ripped as remixes from other games (12) * Track 06 was actually ripped straight from Athena's De-Block, with the timing and instruments all working. Added triangle toms at the beginning to make up for the lack of DPCM. The only thing necessary to change was the note data and transpose settings - further proof that the sound engine was jacked from Athena :P * Added drums to track 07. * Fixed the triangle channel that was originally in track 08 (a single C note, really? > an actual bassline!) * Track 04 can actually be put in Somari :D * Track 11 is based off youtube.com/watch?v=Lf5gSGA_zss * A WIP track in the NSFe makes use of a new command I programmed in the engine that lets the song use a "speed groove" (basically like Fxx patterns in FamiTracker)