Awesome Possum Theater _ Super Mario Advance _ GBA @stringanime
Awesome Possum Theater _ Super Mario Advance _ GBA  @stringanime
Uploaded January 2010 | Updated September 2026, 1 week ago
Mario has a knee-jerk reaction to the Super Mario 2 world.
What if video game characters talked constantly? What if every step and interaction within a video game was accompanied with the characters' commentary? This demand was met full-force with the 1990's Sega Genesis / Mega Drive game, AWESOME POSSUM.

The game borrows heavily from Sonic the Hedgehog, but before Sonic ever uttered a peep in any of his games (which we liked), Awesome Possum was already chewing our ear off. Not only did the game, Awesome Possum, feature character voice interaction, but his little sprite mouth actually animated as he gabbed throughout the game experience.

Awesome Possum is not a shining example of gaming ecstasy, but the idea of his moving mouth talking about what is happening as you are playing was innovative enough for people to remember him by, aside from being an epic failure in the eyes of Sonic fans.

Many talkative game characters would follow suit as they too crashed and burned. However the idea of a conscious talking little person you are controlling in a game, is not dead but just hasn't been fully realized. Usually conscious talking game character are in spoofs or parodies on the internet editing sprites from games, however that is not the way of Awesome. We here at Stringanime want to see what other actual games might look like if programmer Richard L. Seaborne (Awesome Possum's Designer and Programmer) had put his Awesome touch in them.

Awesome Possum Theater is named after the gabby possum that was sacrificed to the Tree Hugger God so that we may understand this awesome concept that has yet to be pulled off. The APT is an experimentation to see if any characters would work if a super A.I. were programmed into a game character, to react to every move the player made in ways Awesome Possum never could. The game play footage is real and the voice acting is improv and unscripted as they are recorded. All voices performed by Frank.
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Awesome Possum Theater _ Super Mario Advance _ GBA

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