Automating our problems away : Oxygen not included Ep 6 @FrancisJohnYT
Automating our problems away : Oxygen not included Ep 6  @FrancisJohnYT
Uploaded March 2026 | Updated September 2026, 1 week ago
Now that we have Demolire under control we can finally start playing a bit faster and looser. First two things we would like to lock down is more power and more O2. Once we have that sorted we can hire a bunch of new dupes and really get to demolishing the map.

Credits song - Happy Haunts : Aaron Kenny

patreon.com/FrancisJohn

discord.gg/nS5UFgd

Playlist
youtube.com/playlist?list=PLS-hAL3jgjOsXpQqVa5gI8Jri_TnXT60t

Save game file :
Automating our problems away : Oxygen not included Ep 6All the upgrades we can get : Space Haven ep6Carving out a Louisville Base : Project Zomboid S2Ep23Sleep and Sleep traits Tutorial : Project ZomboidThe Hunt for more Real estate : Quick look at a game Schedule 1The ship needs a bit of work : Rimworld Odyssey Ep9Dams in all the wrong places  : Timberborn Ep2Avorion Ep5 : Costs over 200 Million per gunIt was a relatively quick look... kinda : Quick look at a game Planet Crafter ep4You never have enough to actually stop : Project Zomboid S2Ep2Build Armour Piercing Ammo first! : Factorio Space age Ep2I need to get faster, but we have a plan : Rimworld Odyssey Ep3
Francis John |

Automating our problems away : Oxygen not included Ep 6

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