aussteigen.wad @xxxvertigoxxx
aussteigen.wad  @xxxvertigoxxx
Uploaded June 2019 | Updated September 2026, 3 weeks ago
From the DW thread:

Thanks for making a map! I like that each room wasn't just a square and you had some light variations. Interesting bits of detailing on the floor with the marbling too.

I don't think you should have used the wolf3d textures or the SS. They don't make sense in the map and clash 100% with the rest of it. If it was more marble or using BROWN textures it'd fit a lot better. The combat was sorta almost non-existant, you go forward, kill 4 nazis then do that a few more times. Adding a larger variety with some monster closets or teleport traps would spice things up. The map itself is totally linear, adding some branching paths would make it more interesting to explore. The secret also wasn't tagged as such.

You've got some good ideas with the light levels and room variation, I would explore that more while also really planning out the combat encounters.

doomworld.com/forum/topic/106699-new-wads
aussteigen.wad[Maximum Doom] DRKWRLD1.WADZDaemon Deathmatch ChaosFDA - One Doomed MarineDowntown ReplacementDWIL: Vanguard [Category 1]2 Dope Challenge Hard ModeKama Sutra Stream #2 - map11 - map20FDA - Atonement map07 Earth UnknownODAMEX CTF Pickup #1Quake 3 or Doom | Hunters Moon[Maximum Doom] DUNGEON.WAD
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aussteigen.wad

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