Audio reactive color hue animation with ZGameEditor in FLStudio @R3V1Z3
Audio reactive color hue animation with ZGameEditor in FLStudio  @R3V1Z3
Uploaded September 2019 | Updated September 2026, 3 weeks ago
Quick walk-through plus a template for a rotating hue effect in ZGameEditor. Animate video colors based on audio levels.

Full blog post here:
revisualizer.blogspot.com/audio-reactive-color-hue-animation-with

Instructions
⮞ Open FLStudio and open the Mixer (Press F9).
⮞ In the Master channel, in the very last slot (slot 10), click to open the plugin drop-down and select ZGameEditor Visualizer. You can then close the Mixer.
⮞ Add a music file by dropping it onto the FLStudio sequencer.
⮞ Go to the Add Content tab and click Add Pictures or Find online media, then select an image or video to add.
⮞ Go back to the Main tab.
⮞ Click the drop-down under Layer A and select Image to add an Image module.
⮞ In the Image module, click the Image Src drop-down and select the image you added previously.
⮞ Click + and select Color Correction.
⮞ Click + and select Automator.
⮞ Configure the Automator module like so:
- Enabled: On
- Layer Index: B
- Layer Param: 4
- Modulation Type: SpecBandPos
- Mod Base: 49%
- Offset: 25%
- Mod Mult -/+: 51%

Template

Here's a link to a free template that can be used as an example or an easy starting point for more complex projects. Simply download and extract the files, replace the music.mp3 and bg.jpeg with your own files and load up the .flp project file in FLStudio.

⮞ Download: drive.google.com/open?id=1IUgt8YJxyLDFo7YIlrRtAlo5IDd1C_sf
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Audio reactive color hue animation with ZGameEditor in FLStudio

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