Virtus Learning Hub | Attack Energy Setup - #12 Creating A Mech Combat Game with Unreal Engine 4 @VirtusEdu | Uploaded September 2018 | Updated October 2024, 20 hours ago.
Here we take a look at how we can setup the attack energy that the player will be using to activate their special attacks. We cover creating the variable, setting up the bar to be displayed on the screen and setup the blueprints powering it.
Resources: virtushub.com/resources
►Recommended Playlists
UE4 Level Design
bit.ly/UE4LevelDesignEsssentials
UE4 Blueprints
bit.ly/UE4Blueprints
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♥ Join the Virtus Dev Squad Discord: discord.gg/hs37bev
Virtus Learning Hub // Media
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Here we take a look at how we can setup the attack energy that the player will be using to activate their special attacks. We cover creating the variable, setting up the bar to be displayed on the screen and setup the blueprints powering it.
Resources: virtushub.com/resources
►Recommended Playlists
UE4 Level Design
bit.ly/UE4LevelDesignEsssentials
UE4 Blueprints
bit.ly/UE4Blueprints
♥ Subscribe for new episodes weekly! bit.ly/1RWCVIN
♥ Don't forget you can help support the channel on Patreon! patreon.com/virtushub
♥ Join the Virtus Dev Squad Discord: discord.gg/hs37bev
Virtus Learning Hub // Media
● Facebook Page - facebook.com/VirtusHub
●Twitter Page - twitter.com/virtushub
● Instagram - instagram.com/virtushub
● Website - virtushub.com