Retro Game Mechanics Explained | Atari's Quadrascan Explained @RGMechEx | Uploaded 3 years ago | Updated 1 day ago
How did Atari utilize vector monitors in their vector-drawn arcade games? It's all explained right here.
LINKS
Twitter (updates): twitter.com/RetroGameMechEx
Patreon (support): patreon.com/rgmechex
SubscribeStar (support): subscribestar.com/rgmechex
Discord (discussion): http://discord.rgmechex.com
PATRONS
Thank you everyone for your support on Patreon and SubscribeStar!
Anthony Losego, Dan Salvato, F. Murmel, Jonathan Aldrich, Ange Albertini, Mark Canlas, Avi Drissman, Steven, Mike Gerow, Larry Koubiak, Tina Wuest, Owen Christensen, Gynvael, Buddy, Chris Margroff, Brandan Lennox, Jason Hughes, Diamond Ice, Chris Post, Cypher Signal, Rupix, krivx, Xkeeper, Walter Huf, David Spalding, Acceleration Shark, Rory Kelly, CapnCarl, Joe Mecca, Michael Greb, Kefen, Heptonion, leftler, Scott Beca, 19day, Michael Dragone, John Losego, Travis, Arthur Kunkle, Jordan Wright, Stephan Hennion, Node1729, Andrea, Michael Cafarelli, Red Sona, KieferSkunk, nik, James Church, Rad, Nudelreaktor, tripper, Nebelwerfer Granitara, Sten, 333Rich333, The Revd. Juli Mallett, Glenn hEADcRASH Sugden NPC, Alex Yancey, David Mazarro, null, Ryan, Corey Ogburn, Martin Trozell, Garret Kelly, Jake Hickman, Joel Kuhn, Dan Shedd, Sembiance, Xander479, 4F Panda, David, A Sentient JDAM, Alec Johnson, Brian Henriquez, Travis Nellor, Zach Hugethanks, Yakov, Oxygen Chen, RetroReversing.com, Ceres, Diego Santos Leão, Jeremiah, Chris Connett, Mark, Matthew, sapslaj, Bjoern Hansen, ers35, Pixy011, Daniel Bernard (ReckedCat), Lukas Kalbertodt, Vier Ladair, Bwangry, iPaq, Jeremy Wright, David Johnson, Matt Shepard, Felix Freiberger, Sypwn, Niles Rogoff, Reflet, Yann Le Brech, Evan, Eugene Bulkin, Walter Weaver, Articate, Julien Oster, Steve Losh, Samuel Stoddard, HattyJetty, Paige ? Hex, Yeero, Cruz Godar, Linh Pham, Noah Greenberg, Nick Rogers, Sean Nelson (audiohacked), Bryce, Andrew Yukhymchak, Sean Bryant, John Gabriel, BazBadger, Kyle, Master Knight DH, Tim Romero, Michael B., Eric Loewenthal, Adrian Haslinger, Proxy, Nolan Varani, Daniel Robinson, Hans Jorgensen, Daniel A.A. Pelsmaeker, Aaron, Max Gartung, Nicolas Dohrendorf, Eric Hoppe, Chaz Serir, derHinek, Gyiyg, samfu, Dominic Wehrmann, André Greubel, Anon42, Urda, Ted Berkowitz, araknofennisti, AA, Joseph Torres, serhef, Daniel, Audio, Patrick Johnston, Rodrigo Monteiro, Punchmaster, Stephen Bank, Dasterin, Matthew Yu, Alice Hartley, Marcus N., Agoaj, Nicholas Carhuff, Aaron Murray, Epsilion, bob johnson, Permian Strata, supergtt, Alex Berliner, Sean Coates, Eniplay, iWasHere, Alex, Dominic Cerquetti, Adam Streeter, Eric Romero, Clyde Shaffer, Oast, KitsuneKeira, Esme, ARubiksCube, Stefan Eisenreich, Ariella, & pagetable.com!
How did Atari utilize vector monitors in their vector-drawn arcade games? It's all explained right here.
LINKS
Twitter (updates): twitter.com/RetroGameMechEx
Patreon (support): patreon.com/rgmechex
SubscribeStar (support): subscribestar.com/rgmechex
Discord (discussion): http://discord.rgmechex.com
PATRONS
Thank you everyone for your support on Patreon and SubscribeStar!
Anthony Losego, Dan Salvato, F. Murmel, Jonathan Aldrich, Ange Albertini, Mark Canlas, Avi Drissman, Steven, Mike Gerow, Larry Koubiak, Tina Wuest, Owen Christensen, Gynvael, Buddy, Chris Margroff, Brandan Lennox, Jason Hughes, Diamond Ice, Chris Post, Cypher Signal, Rupix, krivx, Xkeeper, Walter Huf, David Spalding, Acceleration Shark, Rory Kelly, CapnCarl, Joe Mecca, Michael Greb, Kefen, Heptonion, leftler, Scott Beca, 19day, Michael Dragone, John Losego, Travis, Arthur Kunkle, Jordan Wright, Stephan Hennion, Node1729, Andrea, Michael Cafarelli, Red Sona, KieferSkunk, nik, James Church, Rad, Nudelreaktor, tripper, Nebelwerfer Granitara, Sten, 333Rich333, The Revd. Juli Mallett, Glenn hEADcRASH Sugden NPC, Alex Yancey, David Mazarro, null, Ryan, Corey Ogburn, Martin Trozell, Garret Kelly, Jake Hickman, Joel Kuhn, Dan Shedd, Sembiance, Xander479, 4F Panda, David, A Sentient JDAM, Alec Johnson, Brian Henriquez, Travis Nellor, Zach Hugethanks, Yakov, Oxygen Chen, RetroReversing.com, Ceres, Diego Santos Leão, Jeremiah, Chris Connett, Mark, Matthew, sapslaj, Bjoern Hansen, ers35, Pixy011, Daniel Bernard (ReckedCat), Lukas Kalbertodt, Vier Ladair, Bwangry, iPaq, Jeremy Wright, David Johnson, Matt Shepard, Felix Freiberger, Sypwn, Niles Rogoff, Reflet, Yann Le Brech, Evan, Eugene Bulkin, Walter Weaver, Articate, Julien Oster, Steve Losh, Samuel Stoddard, HattyJetty, Paige ? Hex, Yeero, Cruz Godar, Linh Pham, Noah Greenberg, Nick Rogers, Sean Nelson (audiohacked), Bryce, Andrew Yukhymchak, Sean Bryant, John Gabriel, BazBadger, Kyle, Master Knight DH, Tim Romero, Michael B., Eric Loewenthal, Adrian Haslinger, Proxy, Nolan Varani, Daniel Robinson, Hans Jorgensen, Daniel A.A. Pelsmaeker, Aaron, Max Gartung, Nicolas Dohrendorf, Eric Hoppe, Chaz Serir, derHinek, Gyiyg, samfu, Dominic Wehrmann, André Greubel, Anon42, Urda, Ted Berkowitz, araknofennisti, AA, Joseph Torres, serhef, Daniel, Audio, Patrick Johnston, Rodrigo Monteiro, Punchmaster, Stephen Bank, Dasterin, Matthew Yu, Alice Hartley, Marcus N., Agoaj, Nicholas Carhuff, Aaron Murray, Epsilion, bob johnson, Permian Strata, supergtt, Alex Berliner, Sean Coates, Eniplay, iWasHere, Alex, Dominic Cerquetti, Adam Streeter, Eric Romero, Clyde Shaffer, Oast, KitsuneKeira, Esme, ARubiksCube, Stefan Eisenreich, Ariella, & pagetable.com!