Uploaded November 2025 | Updated September 2026, 1 week ago
ACR isn't officially VR compatible (yet?), but using UEVR we can get a taste. All settings low/ultra low except for Textures and Car Instruments, with PSVR2 Toolkit + OpenXR Toolkit to enable aggressive eye-tracked dynamic foveated rendering to squeeze out as much performance on an RTX 4090. The game is running using the "-dx11" flag as OpenXRTK crashes using DX12.
PSVR2 Toolkit: github.com/BnuuySolutions/PSVR2Toolkit
UEVR nightly: github.com/praydog/UEVR-nightly
OpenXR Toolkit: mbucchia.github.io/OpenXR-Toolkit
Render Resolution: 3400x3468
OpenXR Toolkit Settings:
Inner Ring: 25%
Middle Resolution: 1/16
Outer Ring: 90%
Outer Resolution: Cull
ACR isn't officially VR compatible (yet?), but using UEVR we can get a taste. All settings low/ultra low except for Textures and Car Instruments, with PSVR2 Toolkit + OpenXR Toolkit to enable aggressive eye-tracked dynamic foveated rendering to squeeze out as much performance on an RTX 4090. The game is running using the "-dx11" flag as OpenXRTK crashes using DX12.
PSVR2 Toolkit: github.com/BnuuySolutions/PSVR2Toolkit
UEVR nightly: github.com/praydog/UEVR-nightly
OpenXR Toolkit: mbucchia.github.io/OpenXR-Toolkit
Render Resolution: 3400x3468
OpenXR Toolkit Settings:
Inner Ring: 25%
Middle Resolution: 1/16
Outer Ring: 90%
Outer Resolution: Cull







![RPCS3 0.0.7-8871 - Gran Turismo 6 v1.16: Midfield Raceway + Deadlock/Hang
Interestingly, this version of Gran Turismo 6 has a 24FPS hang, nearly identical if not the same as MGS4s hang. (Using rajkostos hacked MGS4 build does not solve the problem and only introduces more graphical bugs)
In addition, the later versions also seem to be more susceptible to a Working buffer not big enough crash, especially when trying to play with a higher resolution.
PC Specifications:
i7-9700K 4.9Ghz
16GB DDR4-2133
GTX 980 Ti
Windows 10 1903
Gran Turismo 6 [BCUS98296] v1.16
RPCS3 0.0.7-8871
PPU LLVM
SPU LLVM
SPU Safe
TSX Enabled
Vulkan
1280x720
Write Color Buffers On
Read Depth Buffers On
Read Color Buffers On
Disable ZCull On RPCS3 0.0.7-8871 - Gran Turismo 6 v1.16: Midfield Raceway + Deadlock/Hang](https://i.ytimg.com/vi/vTqrRqUVpyo/mqdefault.jpg)


