Digital Foundry | Assassin's Creed Shadows Gameplay Trailer Breakdown: RT, 30FPS, Virtualised Geometry + More @DigitalFoundry | Uploaded June 2024 | Updated October 2024, 1 week ago.
Ubisoft Forward offered us our first chance to look at actual gameplay from Assassin's Creed Shadows, along with an initial taste of the latest revision of the series engine - presumably a new version of Anvil. Oliver Mackenzie breaks down the trailer, offering thoughts on the technological innovations Ubisoft delivers with the first next-gen only AC title.
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00:00 Overview
00:45 Ray Traced Global Illumination
03:19 Shadows and Reflections
05:09 Virtualised Geometry and Destruction
07:04 Performance and Image Quality
09:14 Conclusion
Ubisoft Forward offered us our first chance to look at actual gameplay from Assassin's Creed Shadows, along with an initial taste of the latest revision of the series engine - presumably a new version of Anvil. Oliver Mackenzie breaks down the trailer, offering thoughts on the technological innovations Ubisoft delivers with the first next-gen only AC title.
Want some DF-branded tee-shirts, mugs, hoodies and various items based on DF catchphrases? Check out our store: store.digitalfoundry.net
Join the DF Supporter Program for pristine video downloads, behind the scenes content, early access to DF Retro, early access to DF Direct Weekly and much, much more: bit.ly/3jEGjvx
Subscribe for more Digital Foundry: bit.ly/DFSubscribe
00:00 Overview
00:45 Ray Traced Global Illumination
03:19 Shadows and Reflections
05:09 Virtualised Geometry and Destruction
07:04 Performance and Image Quality
09:14 Conclusion