Assassin’s Creed Shadows: 1 Year Later... @TheHiddenOne690
Assassin’s Creed Shadows: 1 Year Later...  @TheHiddenOne690
Uploaded March 2026 | Updated September 2026, 14 hours ago
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Assassin’s Creed Shadows has been out for 1 year. So this feels like the perfect time to come back to it and talk about the game one year later now that the dust has settled. I want to see if my opinions on it have stayed the same, or if they’ve changed after sitting with the game for this long.

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0:00 - Intro
3:28 - A very controversial launch
9:01 - A beautiful soulless open world
12:19 - 2 protagonists, 1 game
16:58 - The story
20:10 - A disastrous post launch

Assassin's Creed is an open-world, action-adventure, and stealth game franchise published by Ubisoft and developed mainly by its studio Ubisoft Montreal using the game engine Anvil and its more advanced derivatives. Created by Patrice Désilets, Jade Raymond, and Corey May, the Assassin's Creed video game series depicts a fictional millennia-old struggle between the Order of Assassins, who fight for peace and free will, and the Knights Templar, who desire peace through order and control. The series features historical fiction, science fiction, and fictional characters intertwined with real-world historical events and historical figures. In most games, players control a historical Assassin while also playing as an Assassin Initiate or someone caught in the Assassin–Templar conflict in the present-day framing story. Considered a spiritual successor to the Prince of Persia series, Assassin's Creed took inspiration from the novel Alamut by the Slovenian writer Vladimir Bartol, based on the historical Hashashin sect of the medieval Middle East.

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Assassin’s Creed Shadows: 1 Year Later...

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