Arnold Tutorial - Tone Zones shader in Maya @arnoldrenderer
Arnold Tutorial - Tone Zones shader in Maya  @arnoldrenderer
Uploaded June 2026 | Updated September 2026, 2 hours ago
This video shows how to use the Tone Zones shader to create NPR shading. It also covers how to use the shader_to_RGBA shader to connect other shaders to the Tone Zones shader.

help.autodesk.com/view/ARNOL/ENU/?guid=arnold_core_ac_tone_zones_html

help.autodesk.com/view/ARNOL/ENU/?guid=arnold_user_guide_ac_conversion_node_ac_shader_rgba_html

help.autodesk.com/view/ARNOL/ENU/?guid=arnold_user_guide_ac_surface_shaders_ac_toon_html

help.autodesk.com/view/ARNOL/ENU/?guid=arnold_user_guide_ac_surface_shaders_ac_open_pbr_html

#shading #rendering
Arnold Tutorial - Tone Zones shader in MayaArnold Tutorial - Introduction to the Line shader in MayaArnold Tutorial - Light mixer imager with the back alley scene in Arnold for Maya (GPU)Arnold Tutorial - Rendering a Toon vehicle in MayaArnold Tutorial: How to use the user_data_integer shader in C4DtoAArnold Tutorial - Rendering a diamond in Maya (Arnold 7.4.4.0)Arnold Tutorial - How to use the Distance shader to create some abstract art in MtoAArnold Tutorial - How to create a paint stroke effect in Arnold for Maya (GPU)#arnoldrenderer #gpuArnold Tutorial - Bake Selected Geometry in Maya (GPU)Arnold Tutorial - Distance.out_direction in Arnold for 3ds Max (7.2.3.0)#arnoldrenderer #gpu
Arnold renderer |

Arnold Tutorial - Tone Zones shader in Maya

SHARE TO X SHARE TO REDDIT SHARE TO FACEBOOK WALLPAPER