Arnold Tutorial - Nearest Points shader in Maya @arnoldrenderer
Arnold Tutorial - Nearest Points shader in Maya  @arnoldrenderer
Uploaded April 2026 | Updated September 2026, 1 day ago
This video shows how to use a point cloud of a simulation to drive the layering between two materials.

help.autodesk.com/view/ARNOL/ENU/?guid=arnold_core_ac_nearest_points_html

help.autodesk.com/view/ARNOL/ENU/?guid=arnold_core_ac_mix_shader_html

POW: help.autodesk.com/view/ARNOL/ENU/?guid=arnold_user_guide_ac_shading_ac_math_shaders_html

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Arnold Tutorial - Nearest Points shader in Maya

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