Arnold Tutorial - Gaussian Splats in 3ds Max @arnoldrenderer
Arnold Tutorial - Gaussian Splats in 3ds Max  @arnoldrenderer
Uploaded July 2026 | Updated September 2026, 3 days ago
This video shows how to import and render Gaussian Splats in MAXtoA. It also covers how to re-light them using Arnold lights.

help.autodesk.com/view/ARNOL/ENU/?guid=arnold_for_3ds_max_ax_shapes_ax_Gaussian_Splat_html

Gaussian Splat files can be downloaded here: https://superspl.at/
Arnold Tutorial - Gaussian Splats in 3ds MaxArnold Tutorial - Render a 3D vector landscape in MayaArnold Tutorial - Switch shader with Color Jitter in Maya (GPU)#arnoldrenderer #gpu#arnoldrenderer #gpu#arnoldrenderer #gpu#arnoldrenderer #gpuArnold Tutorial - Ink line style in Maya#arnoldrenderer #gpu#arnoldrenderer #gpuArnold Tutorial - CRT scanline effect with Line & Camera Filtermap in MayaArnold Tutorial - Motion graphic effect using Nearest Points shader in Maya
Arnold renderer |

Arnold Tutorial - Gaussian Splats in 3ds Max

SHARE TO X SHARE TO REDDIT SHARE TO FACEBOOK WALLPAPER