Uploaded March 2023 | Updated September 2026, 5 hours ago
This tutorial shows you how you can use the distance shader in combination with a ramp_rgb and a cell_noise shader to create a graffiti paint scene on a wall behind a car. It also covers how to use a trace_set to control the effect.
help.autodesk.com/view/ARNOL/ENU/?guid=arnold_core_ac_distance_html
#arnoldrenderer #shaders #maya
This tutorial shows you how you can use the distance shader in combination with a ramp_rgb and a cell_noise shader to create a graffiti paint scene on a wall behind a car. It also covers how to use a trace_set to control the effect.
help.autodesk.com/view/ARNOL/ENU/?guid=arnold_core_ac_distance_html
#arnoldrenderer #shaders #maya










