Uploaded April 2026 | Updated September 2026, 1 week ago
Снегурочка (Snegurochka) Russian Dub All Voice Lines (EN SUB INCLUDE)
Russian Dub VA: Elizaveta Chaban
#arknights
#明日方舟
#アークナイツ
Снегурочка (Snegurochka) Russian Dub All Voice Lines (EN SUB INCLUDE)
Russian Dub VA: Elizaveta Chaban
#arknights
#明日方舟
#アークナイツ

![[Arknights] Trio Sarkaz EASY STRAT | CCBP#4 Arclight 620 Points (Trimmed Medal)
Ines is Goat but Disguise as Sarkaz
CCBP#4 Permanent Map 620 Points | 3 Operators Only (Trimmed Medal)
#arknights
#明日方舟
#アークナイツ [Arknights] Trio Sarkaz EASY STRAT | CCBP#4 Arclight 620 Points (Trimmed Medal)](https://i.ytimg.com/vi/6FsS6ibA5qE/mqdefault.jpg)
![[Arknights] The Cooler Chiave | Bellone Showcase
Bellone (6* Brawler Guard)
Trait:
Blocks 1 enemy
1st Talent (Elite 2 Potent 5):
Each attack decrease the targets 7% DEF for 10 seconds (up to 5 limit), When the targets HP falls below 20%, the damage increases to 136%
2nd Talent (Elite 2):
Gains 40% Physical and Arts dodge; After deployment, the dodge chance increases to 80% and gradually decays within a 20 seconds
1st Skill ():
The Next Attack Deals 210% Damage and hit multiple times
2nd Skill ():
Attack Range expands, ASPD +60, attacks deal 170% as Physical damage to 3 targets; The first Talent stack limit to 8, and those with maximum stacks get Slowed until the stacks wear off
3rd Skill ():
ATK +140% and ASPD +40 increases, and attacks have 40% chance to deal 150% Physical Damage; Immediately choose a ground enemy, and Moves to their spot if its deployable; If an Elite/Boss enemy that Bellone attacking is dead or Bellone isnt attacking for several seconds, choose another target
If lethal damage is taken, skill ends instead of retreat; When the skill ends
in any way, Moves back to original location
#arknights
#アークナイツ
#明日方舟 [Arknights] The Cooler Chiave | Bellone Showcase](https://i.ytimg.com/vi/6NMDoQfhhZo/mqdefault.jpg)


![[Arknights] Kaltsit AMa-10 | 17-18 Final Boss
Final Boss Chapter 17 [ AMa-10 ]
“Protect yourself, AMa-10. Survival is the instinct that life possesses from the very moment it is born.” At that time, she still did not understand what could possibly be worth trading for an eternal life.
“Kal’tsit, i hope you can protect the lives upon this land.” She would return to our side, carrying a single promise.
There is no absolute beginning, and no absolute end. In devouring itself, it gives birth to itself, and thus moves toward a lasting closure. Until today, a gap has torn open in this ring—one that refuses to heal—and she will become the starting point upon that fracture.
Type :
Status Lvl : Leader
Attack Method : Ranged Physical Arts
Mode of Action : Ground
Durable : A+(AMa-10) A(AMa-10 ISOMER) A+(Beginning and End)
Attack Power : B(AMa-10) B(AMa-10 ISOMER) B+(Beginning and End)
Defense : A+(AMa-10) S(AMa-10 ISOMER) B+(Beginning and End)
Resistance : C(AMa-10) C(AMa-10 ISOMER) D(Beginning and End)
Ability :
AMa-10
Cannot move and cannot be teleported.
ATK gradually increases when attacking the same target.
**[Firewall]**
The boundary of the 8 surrounding tiles forms a “firewall.” Physical and Arts damage received from outside the “firewall” is greatly reduced; friendly units cannot be directly deployed inside the “firewall.”
**[Refresh]**
At intervals, relocates itself to a designated tile and regenerates the “firewall.”
**[Data Surge]**
Fires a surge of information in one direction across three tiles, stunning the first unit hit for a period of time and dealing continuous True damage during the duration.
AMa-10 ISOMER
If another AMa-10 variant is on the field and has not entered pseudo-death, when HP drops to 0 will enter a pseudo-death state. During this time, HP continuously recovers, and will revive once its HP is fully restored.
Have same ability **[Firewall]**, **[Refresh]**, and **[Data Surge]**
Beginning and End
For every certain amount of HP lost, gains invincibility. During this period, if the specified interaction is completed, it will take damage and be stunned for a period of time; otherwise, it recovers a certain amount of HP.
Have same ability **[Firewall]**, **[Refresh]**, and **[Data Surge]**
**[Interrupt]**
After a prolonged duration of battle, it disappears and deducts 50 objective’s HP.
Normal Stage stat
Max HP : 90000(AMa-10) and 50000(ISOMER) and 88888(Beginning and End)
Atk Power : 600(AMa-10) and 600(ISOMER) and 888(Beginning and End)
Defense : 1200(AMa-10) and 2000(ISOMER) and 888(Beginning and End)
Resistance : 10(AMa-10) and 10(ISOMER) and 8(Beginning and End)
Atk Interval : 2
Atk Range : 2
Mov Speed : 1
Target Life Value : 2 and 6
Weight : 6
Elemental Resist : 0
Neuro Damage Resist : 0
Life Recovery Speed : 0
Silence Resist : No
Stun Resist : No
Sleep Resist : No
Freeze Resist : No, Have for Beginning and End
Levitate Resist : Have
Disarm Resist : No
Fear Resist : Have
Paralyze Resist : Have, No for Beginning and End
Attrack Resist : Have
#arknights
#明日方舟
#アークナイツ [Arknights] Kaltsit AMa-10 | 17-18 Final Boss](https://i.ytimg.com/vi/9WLQxfwNk0A/mqdefault.jpg)
![[Arknights] Ifrit Blast Rival | Aphrissa Showcase
Aphrissa (6* Blast Caster)
Trait:
Deals AOE Arts damage in a long line
1st Talent (Elite 2):
Can use a [Repeater] that lasts 25 Seconds. [Repeater] can change the attack direction of Aphrissas attacks and extend Attack Range +2; When [Repeater] is deployed, ATK +25%
2nd Talent (Elite 2 Potent 6):
Ally operators within Attack Range ignore 13 RES
1st Skill (M3):
ATK +165%, [Repeater]s duration becomes infinite
Infinite duration
2nd Skill (M3):
Fires a beam ahead with infinite range, Dealing 150% of Arts damage every 0.5 seconds. The beam can also be redirected by ally operators
3rd Skill (M3):
After skill is activated, stop attacking for 3 seconds, retreat any deployed [Repeater] and reset its redeployment timer. Reduce Attack Interva significantly shortened and ATK +145%. Attacks deal 200% of Arts damage and Slow the target 0.4 seconds. When attacks pass through a [Repeater], deal 30% Arts damage and increase the duration Slow effect 0.4 seconds
Within the skill duration, additional 2 [Repeaters] can be deployed and [Repeaters] will not retreat. When the skill ends, all [Repeaters] will automatically retreat
Activating the skill grants 20 ammunitions, and the skill ends when all ammunition is consumed. Skill can be deactivated at any time
#arknights
#明日方舟
#アークナイツ [Arknights] Ifrit Blast Rival | Aphrissa Showcase](https://i.ytimg.com/vi/9daACkRQuEs/mqdefault.jpg)



