Uploaded February 2026 | Updated September 2026, 1 week ago
Ch'en the Dawnsteak (Arts Fighter Guard)
Trait:
Deals Arts damage
1st Talent (Elite 2 Potent 5):
ATK +16%, ASPD +16, Attacks become Weakness Damage
(When dealing Physical or Arts damage, change damage type based on the target's DEF and RES)
2nd Talent (Elite 2 Potent 3):
When not taking DMG, randomly heal a certain amount of HP (35% - 165% of ATK) every 7 seconds, and dodge the next Physical/Arts Attack.
1st Skill (M3):
ATK +120%, attacks turn into double strikes, and disables the target's special ability when attacking for the duration of the skill.
2nd Skill (M3):
Seeks the closest enemy around and launches 10 slashes in a row, each dealing 480% ATK as Arts DMG. If the enemy is defeated, seek the closest enemy nearby and increase the remaining slash counts by +1. Afterwards, move to the enemy's tile if they are not defeated and the tile is deployable, or return to the original position if not, ATK +300% and gains 60% Physical and Arts Dodge.
3rd Skill (M3):
Sends a shockwave of sword energy upon skill activation. The shockwave is able to turn, and deals Arts DMG equal to 6% of their current HP to enemies that it passes through (Will deal a minimum of Arts DMG equal to 580% of Ch'en's ATK). Attack range expands, and attacks hit 4 ground targets, dealing 210% ATK as Arts DMG 3 times.
#arknights
#明日方舟
#アークナイツ
Ch'en the Dawnsteak (Arts Fighter Guard)
Trait:
Deals Arts damage
1st Talent (Elite 2 Potent 5):
ATK +16%, ASPD +16, Attacks become Weakness Damage
(When dealing Physical or Arts damage, change damage type based on the target's DEF and RES)
2nd Talent (Elite 2 Potent 3):
When not taking DMG, randomly heal a certain amount of HP (35% - 165% of ATK) every 7 seconds, and dodge the next Physical/Arts Attack.
1st Skill (M3):
ATK +120%, attacks turn into double strikes, and disables the target's special ability when attacking for the duration of the skill.
2nd Skill (M3):
Seeks the closest enemy around and launches 10 slashes in a row, each dealing 480% ATK as Arts DMG. If the enemy is defeated, seek the closest enemy nearby and increase the remaining slash counts by +1. Afterwards, move to the enemy's tile if they are not defeated and the tile is deployable, or return to the original position if not, ATK +300% and gains 60% Physical and Arts Dodge.
3rd Skill (M3):
Sends a shockwave of sword energy upon skill activation. The shockwave is able to turn, and deals Arts DMG equal to 6% of their current HP to enemies that it passes through (Will deal a minimum of Arts DMG equal to 580% of Ch'en's ATK). Attack range expands, and attacks hit 4 ground targets, dealing 210% ATK as Arts DMG 3 times.
#arknights
#明日方舟
#アークナイツ
![[Arknights] Zansós Varkaris | ME-8 Final Boss (Minos + Titi Run)
Final Boss SideStory Medjehtiqedti Bound
Zansós, the Avenger & “Countless Isakos”
“No matter what the future may hold, at this moment he will openly and resolutely raise his challenge to the people of Sargon, to his compatriots, and to everyone.” In order to protect the land beneath their feet, their bodies were never found.
Type :
Status Lvl : Leader
Attack Method : Melee Physical
Mode of Action : Ground
Durable : A+
Attack Power : A
Defense : B+
Resistance : B+
Ability :
Zansós
The attack is a three-hit combo.
[Question] After being unblocked for more than 10 seconds, movement speed is greatly increased.
[Dried-up Riverbed] When unobstructed, defense and arts resistance are greatly increased, and attack power gradually increases (reaching maximum value after 10 seconds).
[Shattered Imagination] Each attack results in the loss of attack power gained from [Dried-Up Riverbed].
[Bottlenecked Hatred] Upon first fall, summons Countless Isakos, then gains significantly increased health, attacks deal physical splash damage, and [Shattered Imagination] is no longer active.
When Countless Isakos is knocked down, it takes true damage equal to its maximum health and is stunned . [Dried-up River] is no longer active.
“Countless Isakos”
The attack is a three-hit combo that deals physical splash damage.
[Oracle Revelation] Dodge physical and arts damage from friendly units that are not in-play state.
【Pain】Countless Isakos Ceases attack, becomes invincible, guides and draws water from fountains within a certain range.
【Hope】is cast immediately after the channeling of 【Pain】ends. It grants invulnerability and deals multiple instances of arts damage to all allied units not currently in the cast state over a period of time.
Normal Stage stat
Max HP : 90000
Atk Power : 1200
Defense : 800
Resistance : 30
Atk Interval : 3.6
Atk Range : 1.1
Mov Speed : 0.5
Target Life Value : 2
Weight : 7
Elemental Resist : 0
Neuro Damage Resist : 0
Life Recovery Speed : 0
Silence Resist : Have
Stun Resist : No
Sleep Resist : No
Freeze Resist : No
Levitate Resist : No
Disarm Resist : No
Fear Resist : No
Paralyze Resist : No
Attrack Resist : No
#arknights
#明日方舟
#アークナイツ [Arknights] Zansós Varkaris | ME-8 Final Boss (Minos + Titi Run)](https://i.ytimg.com/vi/hPgxUmfv00c/mqdefault.jpg)


![[Arknights] Mystic Still Useful? | Вий (Viy) Showcase
Вий (Viy) (6* Mystic Caster)
Trait:
Attacks deal Arts damage; When unable to find a target, attacks can be stored up and fired all at once (Up to 3 charges).
1st Talent (Elite 2 Potent 5):
When stored attacks from this units trait reaches 3, they will be fused into 1 [Transposing Energy] (This unit may store at most 9 attacks). When possessing [Transposing Energy], ATK +12%. If not, ASPD +15.
2nd Talent (Elite 2):
Enemies hit by attacks or stored energy will receive 90 Arts damage every second for 5 seconds (stacking up to 3 times, enemies hit by [Transposing Energy] will immediately take 3 stacks). Will not target enemies inflicted with this status.
1st Skill (M3):
Attack Speed +100
2nd Skill (M3):
Attack Interval reduces a little; after attacking or firing stored energy, ATK +15%, ASPD +8 (stacking up to 9 times, firing [Transposing Energy] will immediately stack 3 times) for the remaining duration of this skill.
3rd Skill (M3):
ASPD +180; after firing stored energy, it will ricochet to nearby enemies once (prioritizing different targets) and deal 165% ATK as Arts DMG. [Transposing Energy] will ricochet 3 times instead.
Skill activation grants 27 ammo, ammo will only be consumed by 1 when firing Stored Energy, firing [Transposing Energy] will instead consume 3 ammo, and the skill ends when all ammo is used. (Can manually deactivate skill)
#arknights
#明日方舟
#アークナイツ [Arknights] Mystic Still Useful? | Вий (Viy) Showcase](https://i.ytimg.com/vi/hxmwrhwRK30/mqdefault.jpg)
![[Arknights] SS-1 ~ SS-8 Ave Mujica Only | No Module & No M6/M9
Its Possible to clear Somniloquium Serenum only use Ave Mujica Operator? YES YOU CAN....if you want try, follow this Ave Mujica Strat
in SS-1 to SS-4 i cant use Nyamu & Umiri bcz i didnt unlock them until ireach stage SS-5 and then i can use Nyamu & SS-6 i can use Umiri
Timestamp:
Stage & Operator Usage: 0:00
SS-1 : 00:03
SS-2 : 02:16
SS-3 : 04:02
SS-4 : 05:20
SS-5 : 07:24
SS-6 : 09:33
SS-7 : 12:11
SS-8 : 13:54
#arknights
#avemujica
#bangdream
#明日方舟
#アークナイツ [Arknights] SS-1 ~ SS-8 Ave Mujica Only | No Module & No M6/M9](https://i.ytimg.com/vi/i3IBaeoAbDg/mqdefault.jpg)


![[Arknights] Anti-Air Vanguard | Jacinta Showcase
Jacinta (5* Standard Bearer Vanguard)
Trait:
Cannot block enemies during the skill duration
1st Talent (Elite 2 Potent 5):
When deployed, this unit and allies within the surrounding 8 tiles gain 15% Anti-Air Sanctuary
1st Skill (M3):
Stops attacking and recovers 18 DP over the skill duration
2nd Skill (M3):
Stops attacking and recovers 27 DP over the skill duration. During the skill duration, Talent range expands, and its effects are increased to 2 times; additionally heals 1 allied Operator in range for 25% of ATK every second
#arknights
#明日方舟
#アークナイツ [Arknights] Anti-Air Vanguard | Jacinta Showcase](https://i.ytimg.com/vi/iyLMckV7Ins/mqdefault.jpg)
![[Arknights] Gilberta Origin | Angelina the Mellow Wish
Angelina the Mellow Wish (6* Skyranger Specialist)
Trait:
After Taking Off, can block 2 flying enemies
1st Talent (Elite 2 Potent 3):
Attacks deal Additional Arts damage equal to 30% of ATK, When Attacking light enemies (weight less than 3), deal 45% Arts damage When in Flying state, inflict Weightless to enemies in Attack Range
2nd Talent (Elite 2 Potent 5):
When deployed, all Flying allies gain ATK +18% and recover 10% of Max HP every second while blocking enemies
1st Skill (M3):
After deployment, immediately Takes Off. Expand Attack Range, ATK +135% and target 2 enemies
2nd Skill (M3):
Expand Attack Range and glide forwards while Takes Off. Levitate ground enemies within Attack Range as Angelina passes by for 12 Seconds, while Flying enemies are grounded for 22 Seconds. Then, greatly reduce Attack Interval, ATK +165%, change damage type to Arts damage and attacks Target 5 enemies
3rd Skill (M3):
Immediately Takes Off, ATK +30% and gain 65% Aerial Shelter. Expand
Attack Range; Additionally, the 8 surrounding tiles are also considered as Angelinas additional Attack Range. Attacks deal 380% of Physical damage to 3 enemies plus 1 additional Flying enemy; Flying enemies within range have reduced -60% Movement Speed. When there are unblocked Flying enemies within the original Attack Range that can be blocked, and Angelina not blocking an enemy, move to the tile that enemy is in
Skill activation grants 33 ammo and the skill ends when all ammo is used (Can manually deactivate skill)
#arknights
#明日方舟
#アークナイツ [Arknights] Gilberta Origin | Angelina the Mellow Wish](https://i.ytimg.com/vi/j0A2awAlLAE/mqdefault.jpg)

