Uploaded May 2022 | Updated September 2026, 2 weeks ago
Enable the CC / Subtitles for more info
Operators needed:
- SilverAsh (must be around E2 Lvl 60 and must be using S3M3)
- 2 Normal Snipers (rarity doesn't matter)
- 2 Normal Defenders (rarity doesn't matter)
- 1 Fast-Redeploy Specialist (preferably Gravel since she's easier)
- 1 AOE Sniper (Catapult is cheap enough)
- 1 Wandering Medic (Honeyberry is buyable in store using red vouchers, and Chestnut is a cheaper 4-star)
There are 4 or 5 more slots to put extra operators in your squad.
Original strat not mine, original strat link on the following link: bilibili.com/video/BV14U4y117CE
Enable the CC / Subtitles for more info
Operators needed:
- SilverAsh (must be around E2 Lvl 60 and must be using S3M3)
- 2 Normal Snipers (rarity doesn't matter)
- 2 Normal Defenders (rarity doesn't matter)
- 1 Fast-Redeploy Specialist (preferably Gravel since she's easier)
- 1 AOE Sniper (Catapult is cheap enough)
- 1 Wandering Medic (Honeyberry is buyable in store using red vouchers, and Chestnut is a cheaper 4-star)
There are 4 or 5 more slots to put extra operators in your squad.
Original strat not mine, original strat link on the following link: bilibili.com/video/BV14U4y117CE
![[Arknights] CC#10 Ash Ring // Low Rarity Risk 18 Week 1 // Ling Core
Other low rarity CC#10 Risk 18 guides:
Surtr: https://www.youtube.com/watch?v=6w888smYki0
Kaltsit: https://www.youtube.com/watch?v=mpfauQUzLxw
Nearlter: https://www.youtube.com/watch?v=zfg_F1T1pKM
Operators needed:
- Ling (must be E2 Lvl 60 or above, using S3M3 and at least Module Lvl 1)
- Gravel
- Noir Corne
- You have 10 extra slots for your operators
Myrtle is not needed and I only brought her because I had to borrow Ling from Support Unit.
Credits: https://www.bilibili.com/video/BV1Dd4y1d7aD?p=4 [Arknights] CC#10 Ash Ring // Low Rarity Risk 18 Week 1 // Ling Core](https://i.ytimg.com/vi/kXz1Xh_kJS8/mqdefault.jpg)
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Challenge mode: Operators and summons have 1.75x redeploy time [Arknights CN] VI-7 Challenge Mode - No Surtr](https://i.ytimg.com/vi/kdy_8E0APr0/mqdefault.jpg)
![[Arknights] CC#10 Ash Ring // Risk 18 Week 1
Fartooth and Montr3r ignoring Manfreds dodges won the game [Arknights] CC#10 Ash Ring // Risk 18 Week 1](https://i.ytimg.com/vi/lbv_VSxtq40/mqdefault.jpg)
![[Arknights] CC#8 Dawnseeker // Low Rarity Risk 18 Week 1 // Chen Alter Core
Borrow Chen Alter if you do not have one. There are 3 more extra slots (I didnt even use Beagle here) you can put in your squad. I brought Beagle/defender because Cardigan is supposed to die near end but Spot is keeping her alive.
Reference strat link (this strat has adjustments for more room for errors): https://www.bilibili.com/video/BV15L411N73Z
Tags (in video from left to right):
Risk 2 Candle Knight, Vivianna - Reduced CD and charge time, lower target priority
Risk 2 The Last But Not The Least, Tola - Appears earlier, increased RES
Risk 1 Additional Kawaleriaki Drifters will appear
Risk 1 Increased enemy HP I
Risk 1 Decreased operator ATK I
Risk 2 Decreased operator HP II
Risk 2 Banned Guards and Specialists
Risk 2 Increased DP regeneration II
Risk 2 Maximum deploy limit to 5
Risk 1 Only top right Neon Light stays, removed Knight Emblems
Risk 1 HP seal becomes 1
Risk 1 Increased Armorless Union Crossbowmen stats [Arknights] CC#8 Dawnseeker // Low Rarity Risk 18 Week 1 // Chen Alter Core](https://i.ytimg.com/vi/lnmxDZ7Uy5o/mqdefault.jpg)
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[Arknights EN] CC#0 Frozen ruins Max risk 13 - Saria S3 the saviour [Arknights EN] CC#0 Frozen ruins Max risk 13 - Saria S3 the saviour](https://i.ytimg.com/vi/lzDCJ4A6MM4/mqdefault.jpg)
![[Arknights CN] CC#6 Wild Scale - Daily #10 Risk 15 (Max) - Abandoned Lands
idk if chen was needed there but ok [Arknights CN] CC#6 Wild Scale - Daily #10 Risk 15 (Max) - Abandoned Lands](https://i.ytimg.com/vi/mKj5pfGPRJI/mqdefault.jpg)
![[Arknights EN] CC#2 Blade Permanent Stage Risk 23 Week 1
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![[Arknights CN] CC Training Grounds - Barren plaza Risk 7 (max risk)
[Arknights CN] CC Training Grounds - Barren plaza Risk 7 (max risk) [Arknights CN] CC Training Grounds - Barren plaza Risk 7 (max risk)](https://i.ytimg.com/vi/mQ1-GPuCq8Y/mqdefault.jpg)
![[Arknights] CC#10 Ash Ring // Low Rarity Risk 18 Week 1 // Kaltsit Core
Other low rarity CC#10 Risk 18 guides:
Surtr: https://www.youtube.com/watch?v=6w888smYki0
Ling: https://www.youtube.com/watch?v=kXz1Xh_kJS8
Nearlter: https://www.youtube.com/watch?v=zfg_F1T1pKM
Operators needed:
- Kaltsit (must be E2 Lvl 60 or above, and must be using S3M3)
- Yato
- 1 Single Target Medic
- 2 Normal Defenders
- 1 Healing Defender
- 1 Normal Vanguard
- 1 Duelist Guard
- 4 more extra slots for you to use
Credits: https://www.bilibili.com/video/BV1Jt4y1E7jp [Arknights] CC#10 Ash Ring // Low Rarity Risk 18 Week 1 // Kaltsit Core](https://i.ytimg.com/vi/mpfauQUzLxw/mqdefault.jpg)
![[Arknights CN] CC#9 // Daily #6 Scorching Cave // Max Risk 15
Ifrit BBQ + Gnosis refrigerator = ????????? [Arknights CN] CC#9 // Daily #6 Scorching Cave // Max Risk 15](https://i.ytimg.com/vi/nD3FmrBkA0s/mqdefault.jpg)
![[Arknights EN] CC#0 Risk 18 ver 3.0 - Blaze and Cliffheart combo
[Arknights EN] CC#0 Risk 18 ver 3.0 - Blaze and Cliffheart combo [Arknights EN] CC#0 Risk 18 ver 3.0 - Blaze and Cliffheart combo](https://i.ytimg.com/vi/nPCsgvNSOL4/mqdefault.jpg)