Arcane Devlog #9 - Data Serialisation (Save game system) - Indie Game Devlog @randyprime
Arcane Devlog #9 - Data Serialisation (Save game system) - Indie Game Devlog  @randyprime
Uploaded January 2019 | Updated September 2026, 2 weeks ago
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In this Devlog my primary focus is working on the data serialisation system; this allows for resource reloading and game state saving.

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Arcane Devlog #9 - Data Serialisation (Save game system) - Indie Game DevlogDAY TWO - tiny steam game in 14 daysTech Tree Progression Systemenemy pathfinding & base buildingI HAVE DONE IT. back to the gameplay grind.BIG NEWS (streams are now on 2nd channel)🦍 time to work on BIG BOSS MAN 🦍 !game !playepic gigachad web dev 1x programmingDAY 6 - the real work begins.Arcane Devlog #7.5we make game more better. yes.v0.14 has shipped, what next?
randy |

Arcane Devlog #9 - Data Serialisation (Save game system) - Indie Game Devlog

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