Apples new and improved photogrammetry API @marvelousdecay
Apples new and improved photogrammetry API  @marvelousdecay
Uploaded October 2023 | Updated September 2026, 3 weeks ago
Very encouraging to see Apple continuing to work on the Object capture API. This new update has some nice improvements, with the best one being, on-device processing!

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VIDEO RELATED LINKS:
Apple's Sample app: developer.apple.com/documentation/realitykit/scanning-objects-using-object-capture
Object Capture for iOS: developer.apple.com/videos/play/wwdc2023/10191


SCANNING GEAR:

Genie Mini II: amzn.to/3j433WE
FalconEyes RX-18T: amzn.to/35yviJT

Linear Polarised film for light: amzn.to/3x9EfkY
This very much depends on the size of your light. If you have a smaller light you can get something smaller than A2. And of course the other way around.

Gobe lens polarise filter: amzn.to/3BWUQMq
Make sure you buy the right size for your lens. Or you can get a bigger filter and use step down rings for all your lenses

If you're in a rush and don't have the time to build your own models, Poliigon has a huge library of high quality assets!
https://fas.st/t/6vF7EXW3

PRODUCTIVITY:
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SUPPORT THE CHANNEL (& get something back in return)

🧱 3D scanned debris: marvelousdecay.com/gumroad/debris-collection
πŸ₯ 3D scanned food assets: marvelousdecay.com/gumroad/food-collection
πŸ“Ό Adobe Illustrator tutorial: marvelousdecay.com/gumroad/illustrator



Note:
When you buy something using the affiliate links in this video or any of my other videos, I earn a small affiliate commission at no additional cost to you. Your support is appreciated!


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Host & Creator: Dimitris Katsafouros

Website: marvelousdecay.com
Twitter: twitter.com/marvelousdecay
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Dimitris Katsafouros |

Apple's new and improved photogrammetry API

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