Uploaded December 2020 | Updated September 2026, 2 weeks ago
Bonus level for Apple II Duke Nukem1 Proof of Concept
The danger of having a tilemap game engine.
Sorry for the potato-quality sound. Music by Gogin
more info here: deater.net/weave/vmwprod/duke
Bonus level for Apple II Duke Nukem1 Proof of Concept
The danger of having a tilemap game engine.
Sorry for the potato-quality sound. Music by Gogin
more info here: deater.net/weave/vmwprod/duke
![Fast Loading Times on the Apple II: Pushing the Limits of the Disk ][ (Demosplash 2020)
Presentation given at Demosplash 2020 on getting fast load times with the Apple II Disk ][ drive using qkumbas qboot routines. This is used by my game demakes, including Myst and Peasants Quest.
Marvel at how much faster the Apple II could be at loading from disk compared to other contemporary systems (especially the Commodore 64). Fast Loading Times on the Apple II: Pushing the Limits of the Disk ][ (Demosplash 2020)](https://i.ytimg.com/vi/vZM6ksiRf0s/mqdefault.jpg)









