Apparently Indie devs are NOT dead? @CodeMonkeyUnity
Apparently Indie devs are NOT dead?  @CodeMonkeyUnity
Uploaded July 2026 | Updated September 2026, 3 weeks ago
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steamcommunity.com/games/593110/announcements/detail/704394876188361009
howtomarketagame.com/2026/06/25/how-the-steam-personal-calendar-affects-your-launch
newsletter.gamediscover.co/p/how-steams-personal-calendar-is-supercharging

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๐Ÿ’ฌ It looked like Steamโ€™s changes might make things even tougher for indie devs, but the new personalized calendar is actually helping games get more wishlists and visibility! In this video, I break down the latest stats, whatโ€™s changed, and what this means for your next Steam launch.

00:00 Intro
00:26 The Scary Steam Update
01:20 What Devs Were Afraid Of
02:15 How the New Personalized Calendar Works
03:02 Early Data: Is This Good for Indies?
04:01 Real-World Stats & Examples
07:00 Should You Still Aim for 7K Wishlists?
08:20 New Launch Recommendations
09:12 Summary โ€“ Is It Easier Now?
09:40 Final Tips & Resources
10:05 Outro


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Hello and Welcome!
I'm your Code Monkey and here you will learn everything about Game Development in Unity using C#.

I've been developing games for several years with 9 published games on Steam and now I'm sharing my knowledge to help you on your own game development journey.

I do Unity Tutorials on just about every topic, Unity Tutorials for Beginners and Unity Tutorials for Advanced users.
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- Website: unitycodemonkey.com
- Twitter: twitter.com/UnityCodeMonkey
- Steam: store.steampowered.com/developer/EndlessLoopStudios
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Apparently Indie devs are NOT dead?

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