Apex Legends Netcode Needs A Lot Of Work @BattleNonSense
Apex Legends Netcode Needs A Lot Of Work  @BattleNonSense
Uploaded February 2019 | Updated September 2026, 18 hours ago
I took a look at the networking of Apex Legends and I was negatively surprised by what I found in a game released in 2019 by a studio like Respawn Entertainment.

► Support Battle(Non)Sense:
patreon.com/battlenonsense

► Netcode 101: youtu.be/hiHP0N-jMx8
► MTU Explained: youtu.be/9J3xZ6hpTXk

► Previous video: youtu.be/L42nx6ubpfg
► Next Video: youtu.be/WMr8PTjMNvY

► Connect with me:
➜ FB: facebook.com/BattleNonSense
➜ twitter: twitter.com/BattleNonSense
➜ email: chris@battlenonsense.com

► Outro Music:
Many of you asked for the name of the outro song. Sadly I have to tell you that it is not a "song". It is a custom made music to be used for intros/outros that I bought a while ago.


#ApexLegends #netcode
Apex Legends Netcode Needs A Lot Of WorkGaming Laptops G-Sync & IPS Delay AnalysisBattlefield V Alpha Constructive FeedbackDarwin Project Netcode AnalysisBattlefield 1982 - Transport SystemA Proper Gaming Laptop? ASUS ROG Chimera G703VIBattlefield 1 Incursions Burning Hot 120Hz Netcode Analysis!LawBreakers Netcode Fit For Release?TEKKEN 7 Input & Network Delay AnalysisPaladins Netcode AnalysisCall of Duty WW2 Netcode: 60Hz Placebo?Ring of Elysium Netcode Analysis & Security Concerns
Battle(non)sense |

Apex Legends Netcode Needs A Lot Of Work

SHARE TO X SHARE TO REDDIT SHARE TO FACEBOOK WALLPAPER