Any% (JP Version) in 33:37 | Donkey Kong 64 @Ballaam
Any% (JP Version) in 33:37 | Donkey Kong 64  @Ballaam
Uploaded April 2017 | Updated September 2026, 2 weeks ago
An any% run of Donkey Kong 64 using the Japanese release (JP) of the game. Not to be confused with Any% J-Rules (Which allows in-game cheats and starts time from a reset).
The JP version has numerous patches compared to the US release. The ones you see in this run are:
- Cannot skip text, as a result, certain sections become much longer
- No STVW. The mechanic which allows STVW to work is patched, and so instead of doing the traditional 'Wet Escape', you have to ledge clip to escape.
- The Troff 'n' Scoff cutscene is delayed to patch a softlock with a duped file.
Any% (JP Version) in 33:37 | Donkey Kong 64Matching Game GB Early | Donkey Kong 64 GlitchNo Levels Early LOTAD PromoGiant Mushroom GB without Guns | Donkey Kong 64 GlitchTwirl Hover, Udder duping and more | Earthworm Jim 3D GlitchAny% in 4:00 [Former World Record] | Earthworm Jim 3DCheato% (Any% with Cheats) in 31:19 | Banjo-TooieDouble Gun Skew Caves Route - 5DC Side (NLE) | Donkey Kong 64[TAS (OUTDATED)] Donkey Kong 64 101% in 4:11:49Nearly Orangeless Helm Escape | Donkey Kong 64Dance TBS (Tag Barrel Storage) | Donkey Kong 64 GlitchObstacle Skip | San Francisco Rush 2049 Glitch
Ballaam |

Any% (JP Version) in 33:37 | Donkey Kong 64

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