Uploaded August 2015 | Updated September 2026, 2 weeks ago
Tim discusses how what mediums "should be" changes over time and how games, which are no longer assumed to be a medium purely for fun as they once were, may soon break out of a similar trend of being immersive.
Tim Skew is a game developer among many, many other things. You can see all his latest projects on twitter @Sethirith
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VideoBrains is a free monthly conference where video games developers, journalists and players give talks and answer questions. We’ve had fantastic talks on everything from indie marketing to the Slender Man to a behind-the-scenes look at Deus Ex.
Twitter! twitter.com/Videobrains
Facebook! facebook.com/VideoBrains
Patreon! patreon.com/VideoBrains
For everything else VideoBrains, including tickets for our upcoming events, check the website: videobrains.co.uk
Tim discusses how what mediums "should be" changes over time and how games, which are no longer assumed to be a medium purely for fun as they once were, may soon break out of a similar trend of being immersive.
Tim Skew is a game developer among many, many other things. You can see all his latest projects on twitter @Sethirith
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VideoBrains is a free monthly conference where video games developers, journalists and players give talks and answer questions. We’ve had fantastic talks on everything from indie marketing to the Slender Man to a behind-the-scenes look at Deus Ex.
Twitter! twitter.com/Videobrains
Facebook! facebook.com/VideoBrains
Patreon! patreon.com/VideoBrains
For everything else VideoBrains, including tickets for our upcoming events, check the website: videobrains.co.uk


